UltimateZoneBuilder/Source/Core/GZBuilder/Windows
2014-10-28 14:35:59 +00:00
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ExceptionDialog.cs Randomize Sectors form: added "Use vertex heights" check-boxes. When enabled and used on triangular sectors, it can be used to create a terrain-like look. 2014-10-28 14:35:59 +00:00
ExceptionDialog.designer.cs Changed FormBorderStyle from FixedToolWindow to FixedDialog. GZDB should no longer disappear from the alt-tab list when a child form is opened. 2014-10-17 12:50:26 +00:00
ExceptionDialog.resx Rearranged controls a bit. "OK/Accept" button is now always the rightmost button on the most of controls. 2014-05-08 12:33:10 +00:00
TagStatisticsForm.cs Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open. 2014-10-22 13:07:17 +00:00
TagStatisticsForm.Designer.cs Changed FormBorderStyle from FixedToolWindow to FixedDialog. GZDB should no longer disappear from the alt-tab list when a child form is opened. 2014-10-17 12:50:26 +00:00
TagStatisticsForm.resx Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type. 2014-05-06 11:03:52 +00:00
ThingStatisticsForm.cs Renamed "Save Screenshot (editing area only)" action to "Save Screenshot (active window)". It will now save a screenshot of currently active window, or editing area if no windows are open. 2014-10-22 13:07:17 +00:00
ThingStatisticsForm.Designer.cs Changed FormBorderStyle from FixedToolWindow to FixedDialog. GZDB should no longer disappear from the alt-tab list when a child form is opened. 2014-10-17 12:50:26 +00:00
ThingStatisticsForm.resx Model rendering (all modes): UDMF scale, pitch and roll are now displayed. 2014-04-30 10:01:22 +00:00