UltimateZoneBuilder/Source/Core/Data/Scripting
MaxED 88363a1a66 Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window).
Added, Script Editor: double-clicking text resource tab header now shows the corresponding resource in the Resources tree.
Updated, Game configurations, UDMF: added several missing Thing renderstyles.
2016-12-08 12:10:43 +00:00
..
AccScriptHandler.cs Added, Script Editor: unreferenced ACS files are now shown in the Resources list. 2016-11-24 21:09:24 +00:00
DecorateScriptHandler.cs Added, Script Editor: unreferenced ACS files are now shown in the Resources list. 2016-11-24 21:09:24 +00:00
FindUsagesResult.cs Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window). 2016-12-08 12:10:43 +00:00
ModeldefScriptHandler.cs Added, Script Editor: unreferenced ACS files are now shown in the Resources list. 2016-11-24 21:09:24 +00:00
ScriptHandler.cs Fixed, Visual mode: in some cases translucency was ignored on inner top sides of translucent 3d floors. 2016-04-28 14:02:24 +00:00
ScriptHandlerAttribute.cs Fixed, Visual mode: in some cases translucency was ignored on inner top sides of translucent 3d floors. 2016-04-28 14:02:24 +00:00
ScriptResource.cs Added, Script Editor: added "Find usages" option (available in the "Search" menu, via text editor context menu, via Ctrl-Shift-F shortcut and in the "Find and Replace" window). 2016-12-08 12:10:43 +00:00