mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
0a7bd9f636
Changes since 5bf51d0: Large scale cleanup & refactoring. Sound Propagation Mode: you can now click on doublesided linedefs to toggle sound blocking flag. Sound Environment Mode: you can now click on doublesided linedefs to toggle sound zone boundary flag. Sound Propagation Mode: reimplemented the highlighting of non-deaf things. Things are now highlighted using selection color. Removed "Show tooltips" checkbox. Tooltips are now always enabled. Fixed, Sound Environment Mode: thing tooltip about multiple active sound environment things was shown even when there was only one active sound environment thing. Fixed, Sound Environment Mode: "Configure colors" toolbar button was not working because of missing action. Fixed, cosmetic: "Configure colors" toolbar icon was missing a tooltip. Fixed, cosmetic: display was not redrawn after changing colors using "Color configuration" window.
24 lines
No EOL
823 B
C#
24 lines
No EOL
823 B
C#
using System;
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using System.Windows.Forms;
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using System.Runtime.InteropServices;
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// As per http://stackoverflow.com/questions/10362988/treeview-flickering
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// Gets rid of the flickering default TreeView
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namespace CodeImp.DoomBuilder.SoundPropagationMode
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{
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public class BufferedTreeView : TreeView
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{
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protected override void OnHandleCreated(EventArgs e)
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{
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SendMessage(this.Handle, TVM_SETEXTENDEDSTYLE, (IntPtr)TVS_EX_DOUBLEBUFFER, (IntPtr)TVS_EX_DOUBLEBUFFER);
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base.OnHandleCreated(e);
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}
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// Pinvoke:
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private const int TVM_SETEXTENDEDSTYLE = 0x1100 + 44;
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private const int TVM_GETEXTENDEDSTYLE = 0x1100 + 45;
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private const int TVS_EX_DOUBLEBUFFER = 0x0004;
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[DllImport("user32.dll")]
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private static extern IntPtr SendMessage(IntPtr hWnd, int msg, IntPtr wp, IntPtr lp);
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}
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} |