mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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23e4a86a95
Added, GLDEFS parser: light name can have spaces too, so it also can be quoted... Removed some excessive quote stripping from most of the ZDoom-related text parsers. Some parsing error reporting improvements in MODELDEF and GLDEFS parsers. Added a special warning when a texture/flat is overridden by a cameratexture. |
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.. | ||
ActorStructure.cs | ||
AnimdefsParser.cs | ||
DecorateParser.cs | ||
PatchStructure.cs | ||
ReverbsParser.cs | ||
SndSeqParser.cs | ||
StateGoto.cs | ||
StateStructure.cs | ||
TerrainParser.cs | ||
TexturesParser.cs | ||
TextureStructure.cs | ||
VoxeldefParser.cs | ||
X11R6RGBParser.cs | ||
ZDTextParser.cs |