UltimateZoneBuilder/Source/Core/Actions
2016-03-18 12:52:12 +00:00
..
Action.cs Fixed, Visual mode: double-sided middle texture highlighting transparency check didn't take TEXTURES scaling into account. 2015-09-01 19:44:03 +00:00
ActionAttribute.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ActionDelegate.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ActionManager.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2016-03-18 12:52:12 +00:00
BeginActionAttribute.cs Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
EndActionAttribute.cs Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
HintsManager.cs Internal: removed some duplicate casts, marked some classes is IDisposable, some streams were disposed more than once. 2016-03-18 12:52:12 +00:00
KeyControl.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
MouseInput.cs Fixed, Visual mode: some video memory was not released after closing a map if the Visual mode was enabled at least once during the editing session, eventually resulting in E_OUTOFMEMORY crash. 2016-02-01 22:04:00 +00:00
SpecialKeys.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00