UltimateZoneBuilder/Source/Core/Data
MaxED 23d2a27dec Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions.
Added, Draw Line and Draw Curve modes: added "Auto-finish drawing" setting. When enabled, the modes will automatically finish drawing when currently drawn lines and already existing level geometry form a closed shape.
Changed: sector-wise linedef flipping is now done using the new "Align Linedefs" action. "Flip Linedefs" action works the same as in DB2 again.
Changed: when a map was already loaded, using "Open Map" action will use that map's directory as the starting directory.
Changed: official IWADs can no longer be saved.
Changed: disabled lump ranges/duplicate entries checks for official IWADs.
Changed: wad type is now preserved when saving a map (previously all wads were saved as PWADs).
Changed: moved Updater.exe launch much closer to the editor termination point to avoid any chance of it closing the editor before it properly closes itself.
Updated ZDoom_DECORATE.cfg (A_Blast).
Updated documentation.
2016-03-14 10:25:27 +00:00
..
BitmapImage.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
CameraTextureImage.cs Added ANIMDEFS CAMERATEXTURE support. 2015-12-18 10:16:53 +00:00
ColorImage.cs Fixed, Visual mode: fixed D3DERR_INVALIDCALL error caused by a bug in classic skybox texture creation. 2016-01-14 22:15:54 +00:00
ColormapImage.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
DataLocation.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
DataLocationList.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
DataManager.cs Added, Tag Explorer plugin, UDMF: added multiple tags support. 2016-03-14 00:01:21 +00:00
DataReader.cs Added HiRes textures support. 2016-03-04 08:10:56 +00:00
DirectoryReader.cs Added HiRes textures support. 2016-03-04 08:10:56 +00:00
DynamicBitmapImage.cs Added, Texture Browser: added "Show textures in subdirectories" checkbox (enabled by default). When enabled, textures from current PK3/PK7/Directory resource directory and it's subdirectories will be shown. Otherwise, only textures from current directory will be shown. 2015-09-16 12:10:43 +00:00
FileImage.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
FlatImage.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
HiResImage.cs Added HiRes textures support. 2016-03-04 08:10:56 +00:00
ImageData.cs Added HiRes textures support. 2016-03-04 08:10:56 +00:00
ImageDataFormat.cs Fixed a crash during skybox textures search when searching for any image and not finding it in the first PK3 or Directory resource. 2016-01-15 22:19:48 +00:00
ImageLoadState.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
PatchNames.cs ACS parser: fixed several cases when #include and #import directives were processed incorrectly. 2015-12-27 21:54:50 +00:00
PK3FileImage.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
PK3Reader.cs Added HiRes textures support. 2016-03-04 08:10:56 +00:00
PK3StructuredReader.cs Added HiRes textures support. 2016-03-04 08:10:56 +00:00
Playpal.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
PreviewManager.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
ResourceImage.cs Fixed: we don't need to reload ResourceImages, because they can't be unloaded and reloading them can cause problems when trying to display them in PictureBoxes. 2015-05-25 22:55:28 +00:00
SimpleTextureImage.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
SpriteImage.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
TextureImage.cs Cosmetic: changed ' to " in the most of Error and Warning messages. 2016-02-22 08:04:06 +00:00
TexturePatch.cs Fixed, Texture Browser window: in some cases navigating the textures list using up/down arrows caused an exception. 2016-02-15 14:06:46 +00:00
TEXTURESImage.cs Added HiRes textures support. 2016-03-04 08:10:56 +00:00
UnknownImage.cs Changed long texture names handling. Texture names conversion is no longer required. 2014-12-03 09:06:05 +00:00
WADReader.cs Added, Draw Ellipse mode: angle setting can now be changed using "Rotate Clockwise" and "Rotate Counterclockwise" actions. 2016-03-14 10:25:27 +00:00