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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
2358b785a1
All dynamic light types are now rendered correctly. Added Doom-style shading on walls (walls going from west to east are slightly darker than walls going from north to south) Masked surfaces are now correctly lit by dynamic lights. Fixed several bugs in models rendering. |
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Setup | ||
Source | ||
Tests | ||
Builder.sln | ||
MakeRelease.bat | ||
VersionFromSVN.exe |