UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 21cab1d134 Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions.
Fixed, Make Sectors mode: in some cases sector shape detection logic returned incorrect shape, or no shape at all.
2016-11-21 13:03:19 +00:00
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ClassicModes Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2016-11-21 13:03:19 +00:00
ErrorChecks Added, Map Analysis mode: added "Check unknown ACS scripts" error check. 2016-09-12 14:08:45 +00:00
FindReplace Added, Edit Sectors window: added UI for floor/ceiling portals. 2016-10-11 12:58:35 +00:00
General Added, Game configurations, ZDoom: Ambient sound things (14001 - 14064) were missing arguments definitions. 2016-11-21 13:03:19 +00:00
Interface Fixed, Things mode: fixed a crash when deleting Light/Ambient Sound things when "Show Dynamic Light Radii" / "Show Ambient Sound Radii" settings were enabled. 2016-11-19 20:43:42 +00:00
IO Added Rendering toolbar items to the View menu. 2016-09-07 15:15:07 +00:00
Properties Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active). 2016-10-26 22:33:36 +00:00
Resources Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit. 2016-11-01 20:44:40 +00:00
VisualModes Fixed, Visual mode, UDMF: "lightfloor" sector property was not applied when calculating thing brightness. 2016-11-17 00:17:34 +00:00
BuilderModes.csproj Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active). 2016-10-26 22:33:36 +00:00