UltimateZoneBuilder/Source/Plugins/SoundPropagationMode
2019-12-30 11:28:08 +01:00
..
Interface Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Properties - update solution to .net framework 4.7.2 and add build output files to .gitignore 2019-08-08 00:18:44 +02:00
Resources Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Windows Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
BuilderPlug.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SoundEnvironment.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SoundEnvironmentMode.cs Call RedrawSurface in OnRedrawDisplay of NodesViewerMode, SoundPropagationMode and SoundEnvironmentMode so that the map gets updated properly and not being stretched/squished when the windows is resized 2019-12-30 11:28:08 +01:00
SoundPropagation.csproj - update solution to .net framework 4.7.2 and add build output files to .gitignore 2019-08-08 00:18:44 +02:00
SoundPropagationDomain.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SoundPropagationMode.cs Call RedrawSurface in OnRedrawDisplay of NodesViewerMode, SoundPropagationMode and SoundEnvironmentMode so that the map gets updated properly and not being stretched/squished when the windows is resized 2019-12-30 11:28:08 +01:00
SoundPropagationMono.csproj Create mono projects for all the plugins 2019-08-31 14:14:25 +02:00