.. |
Angle2DWrapper.cs
|
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
|
2022-01-06 18:46:37 +01:00 |
DataWrapper.cs
|
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
|
2022-01-06 18:46:37 +01:00 |
GameConfigurationWrapper.cs
|
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
|
2022-01-06 18:46:37 +01:00 |
ImageInfo.cs
|
Fixed an issue where wall textures and flats did not have the correct precedence. Fixes #710
|
2022-03-05 16:57:23 +01:00 |
IMoreTags.cs
|
Add map scripting capabilities to UDB (#656)
|
2021-11-28 14:00:24 +01:00 |
Line2DWrapper.cs
|
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
|
2022-01-06 18:46:37 +01:00 |
LinedefWrapper.cs
|
Add map scripting capabilities to UDB (#656)
|
2021-11-28 14:00:24 +01:00 |
MapElementArgumentsWrapper.cs
|
UDBScript: fixed a bug where changing a thing's or linedef's arguments did not recorded for the undo system
|
2022-01-25 16:30:46 +01:00 |
MapElementWrapper.cs
|
UDBScript: the scalex and scaley UDMF properties of things can now be set through the UDMF fields
|
2022-01-07 11:45:13 +01:00 |
MapWrapper.cs
|
Things: fixed an issue where inserting a new thing would not immediately apply ZScript user variables
|
2022-06-12 20:07:41 +02:00 |
SectorWrapper.cs
|
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
|
2022-01-06 18:46:37 +01:00 |
SidedefWrapper.cs
|
UDBScript: Exported the classes Linedef, Sector, Sidedef, Thing, and Vertex, so that they can be used with instanceof
|
2021-12-25 14:43:56 +01:00 |
ThingWrapper.cs
|
UDBScript: the scalex and scaley UDMF properties of things can now be set through the UDMF fields
|
2022-01-07 11:45:13 +01:00 |
UDBWrapper.cs
|
UDBScript: fixed a problem where the UDB.log() method crashed when a non-string object was passed to it
|
2022-01-07 11:51:04 +01:00 |
Vector2DWrapper.cs
|
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
|
2022-01-06 18:46:37 +01:00 |
Vector3DWrapper.cs
|
UDBScript: fixed a bug in Vector3D's crossProduct method that resulted in wrong calculations
|
2022-02-07 22:10:34 +01:00 |
VertexWrapper.cs
|
UDBScript: groups all classes, objects, and methods in a new UDB namespace, usable with the new feature version 4. Updated the documentation accordingly. Resolves #679
|
2022-01-06 18:46:37 +01:00 |
VisualCameraWrapper.cs
|
Add map scripting capabilities to UDB (#656)
|
2021-11-28 14:00:24 +01:00 |