UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace/BaseFindMapElement.cs

130 lines
3.7 KiB
C#

#region ================== Copyright (c) 2021 Boris Iwanski
/*
* Copyright (c) 2021 Boris Iwanski
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System.Collections.Generic;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Rendering;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
internal class BaseFindMapElement : FindReplaceType
{
#region ================== Methods
// This is called when a specific object is selected from the list
public override void ObjectSelected(FindReplaceObject[] selection)
{
if (selection.Length == 1)
{
ZoomToSelection(selection);
if (selection[0].Object is Linedef)
General.Interface.ShowLinedefInfo(selection[0].Linedef);
else if (selection[0].Object is Sidedef)
General.Interface.ShowLinedefInfo(selection[0].Sidedef.Line);
else if (selection[0].Object is Sector)
General.Interface.ShowSectorInfo(selection[0].Sector);
else if (selection[0].Object is Thing)
General.Interface.ShowThingInfo(selection[0].Thing);
else if (selection[0].Object is Vertex)
General.Interface.ShowVertexInfo(selection[0].Vertex);
}
else
{
General.Interface.HideInfo();
}
General.Map.Map.ClearAllSelected();
foreach (FindReplaceObject obj in selection)
{
// Sidedefs can not be selected, so we have to select its Linedef
if (obj.Object is Sidedef)
obj.Sidedef.Line.Selected = true;
else
((SelectableElement)obj.Object).Selected = true;
}
}
// Render selection
public override void PlotSelection(IRenderer2D renderer, FindReplaceObject[] selection)
{
foreach (FindReplaceObject o in selection)
{
if (o.Object is Linedef)
renderer.PlotLinedef(o.Linedef, General.Colors.Selection);
else if (o.Object is Sidedef)
renderer.PlotLinedef(o.Sidedef.Line, General.Colors.Selection);
else if (o.Object is Sector)
{
foreach (Sidedef sd in o.Sector.Sidedefs)
renderer.PlotLinedef(sd.Line, General.Colors.Selection);
}
else if (o.Object is Thing)
renderer.RenderThing(o.Thing, General.Colors.Selection, General.Settings.ActiveThingsAlpha);
else if(o.Object is Vertex)
renderer.PlotVertex(o.Vertex, ColorCollection.SELECTION);
}
}
// Edit objects
public override void EditObjects(FindReplaceObject[] selection)
{
HashSet<Linedef> linedefs = new HashSet<Linedef>();
HashSet<Sector> sectors = new HashSet<Sector>();
HashSet<Thing> things = new HashSet<Thing>();
HashSet<Vertex> vertices = new HashSet<Vertex>();
foreach (FindReplaceObject o in selection)
{
if (o.Object is Linedef)
{
if (!linedefs.Contains(o.Linedef)) linedefs.Add(o.Linedef);
}
else if (o.Object is Sidedef)
{
if (!linedefs.Contains(o.Sidedef.Line)) linedefs.Add(o.Sidedef.Line);
}
else if (o.Object is Sector)
{
if (!sectors.Contains(o.Sector)) sectors.Add(o.Sector);
}
else if (o.Object is Thing)
{
if (!things.Contains(o.Thing)) things.Add(o.Thing);
}
else if (o.Object is Vertex)
if (!vertices.Contains(o.Vertex)) vertices.Add(o.Vertex);
}
if(linedefs.Count > 0)
General.Interface.ShowEditLinedefs(linedefs);
if (sectors.Count > 0)
General.Interface.ShowEditSectors(sectors);
if (things.Count > 0)
General.Interface.ShowEditThings(things);
if (vertices.Count > 0)
General.Interface.ShowEditVertices(vertices);
}
#endregion
}
}