UltimateZoneBuilder/Source/Core/GZBuilder/GZDoom
MaxED 2006cdc7bb GZDoom Builder 1.12a:
AngleOffset, PitchOffset and RollOffset MODELDEF properties are now supported.
Fixed a crash when editor tries to display a model for an actor without a valid sprite in Visual mode.
Fixed a possible crash when MODELDEF is reloaded from 2d-mode.
Fixed several things in Doom2_things.cfg.
UDMF Controls plugin:
Fixed several bugs in plugin's sliders logic.
2012-07-28 20:36:28 +00:00
..
AcsParserSE.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
DecorateParserSE.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
GldefsParser.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
MapinfoParser.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
ModeldefParser.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
ModeldefParserSE.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
ModeldefStructure.cs GZDoom Builder 1.12a: 2012-07-28 20:36:28 +00:00
ScriptTypeParserSE.cs GZDoom Builder 1.11a: 2012-07-16 09:45:21 +00:00