UltimateZoneBuilder/Source/Core/GZBuilder/Data
MaxED 2006cdc7bb GZDoom Builder 1.12a:
AngleOffset, PitchOffset and RollOffset MODELDEF properties are now supported.
Fixed a crash when editor tries to display a model for an actor without a valid sprite in Visual mode.
Fixed a possible crash when MODELDEF is reloaded from 2d-mode.
Fixed several things in Doom2_things.cfg.
UDMF Controls plugin:
Fixed several bugs in plugin's sliders logic.
2012-07-28 20:36:28 +00:00
..
BoundingBox.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
GameType.cs Fixed incorrect dragging of floor/ceiling textures with "rotationfloor" / "rotationceiling" UDMF property set in GZDoom Visual Mode. 2012-07-12 22:34:12 +00:00
GZDoomLight.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
MapInfo.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
ModelDefEntry.cs GZDoom Builder 1.12a: 2012-07-28 20:36:28 +00:00
ScriptItem.cs GZDoom Builder 1.11a: 2012-07-16 09:45:21 +00:00
ScriptType.cs GZDoom Builder 1.11a: 2012-07-16 09:45:21 +00:00
SharpCompressHelper.cs GZDoom Builder 1.12: 2012-07-23 21:28:23 +00:00
TextureData.cs Added PCX image format support. 2012-06-03 23:36:53 +00:00
ThingBoundingBox.cs Removed some unused functions. 2012-07-10 14:14:53 +00:00
ThingCopyData.cs GZDoom Builder 1.11a: 2012-07-16 09:45:21 +00:00