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Actions
Texture Browser Form: swapped foreground and background colors of texture size labels.
2014-12-03 23:15:26 +00:00
Compilers
Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified.
2014-12-22 21:36:49 +00:00
Config
Preferences -> Interface: added "Select texture group when opening image browsers" option. When enabled, the group current texture belongs to will be selected when opening image browsers (DB2 behavior). When disabled, "All" texture group will be selected.
2015-03-06 19:12:12 +00:00
Controls
Fixed, Dockers Control: fixed incorrect control width when showing control for the first time with "Collapse Dockers" setting enabled.
2015-03-09 09:17:46 +00:00
Data
TEXTURES parser: "optional" texture definition keyword was not supported.
2015-03-04 09:37:30 +00:00
Editing
Fixed, Scale control (UDMF): in some cases default values were shown when displaying mixed values.
2015-02-06 09:01:33 +00:00
General
Changed, cosmetic: info panel, sidebar and most of the main toolbar buttons are now shown only when a map is loaded.
2015-03-05 23:19:10 +00:00
Geometry
Fixed, Texture Browser form: "All" texture set was always selected when opening the form after closing it with this set selected.
2015-03-07 21:38:58 +00:00
GZBuilder
Preferences -> Interface: added "Select texture group when opening image browsers" option. When enabled, the group current texture belongs to will be selected when opening image browsers (DB2 behavior). When disabled, "All" texture group will be selected.
2015-03-06 19:12:12 +00:00
IO
UDMF: raised sector slope precision to 7 decimal places when saving a map.
2015-01-11 19:42:57 +00:00
Map
Fixed, Dockers Control: fixed incorrect control width when showing control for the first time with "Collapse Dockers" setting enabled.
2015-03-09 09:17:46 +00:00
Plugins
Draw modes: linedef length labels no longer overlap linedefs.
2014-11-12 11:22:14 +00:00
Properties
Core, internal: added ReverbsParser. Reverbs can be accessed using General.Map.Data.Reverbs.
2015-01-25 23:22:42 +00:00
Rendering
Changed, "Make Brightness Gradient" action: MAPINFO FadeColor and OutsideFogColor properties are now used when first or last sector doesn't have "fadecolor" property when making a fade gradient.
2015-02-20 13:22:43 +00:00
Resources
Changed, "Snap selected map elements to grid" action: the action now works on any selected map element type.
2015-01-10 23:12:19 +00:00
Types
Edit forms: tag lists are now sorted in descending order.
2015-02-27 14:32:29 +00:00
VisualModes
Sector drawing: basic properties (textures, brightness, floor and ceiling height) are now taken from the nearest sector when a new isolated sector (e.g. a sector, which doesn't not intersect with already existing map geometry and is not inside of it) is drawn.
2015-02-12 22:04:49 +00:00
Windows
Fixed, Texture Browser form: "All" texture set was always selected when opening the form after closing it with this set selected.
2015-03-07 21:38:58 +00:00
ZDoom
DECORATE parser: added "//$GZDB_SKIP" special comment. Parsing of the file is stopped after this comment is encountered.
2015-03-05 08:51:12 +00:00
app.manifest
Fixed: apparently, adding dpiAware as asmv1 element broke Windows XP compatibility...
2015-01-08 15:01:57 +00:00
Builder.csproj
Changed, Thing and Linedef Edit Forms, script selector drop-downs: scripts from include files are now shown using different color and after the map scripts.
2015-02-24 13:38:35 +00:00
Builder.sln
Removed UDMFControls plugin.
2013-08-10 11:28:51 +00:00