UltimateZoneBuilder/Source/Core/GZBuilder/GZDoom
MaxED 0a5ff0bdaf Visual mode: fixed incorrect vertical texture offsets of middle parts of double sided linedefs.
ACS support: script numbers/names without space between them and script arguments (like 'script 999(void)' or 'script "test"(void)') were not parsed.
2013-08-07 09:25:37 +00:00
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AcsParserSE.cs Visual mode: fixed incorrect vertical texture offsets of middle parts of double sided linedefs. 2013-08-07 09:25:37 +00:00
DecorateParserSE.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
GldefsParser.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
MapinfoParser.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ModeldefParser.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
ModeldefParserSE.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ModeldefStructure.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
ScriptTypeParserSE.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00