UltimateZoneBuilder/Source/Core/Rendering
MaxED 1e9a08fc96 Removed newly created sectors coloring (because it was more slow than helpful).
Some cosmetic changes in Linedef Edit form.
Link, Unlink and Reset icons can now be properly seen on dark backgrounds.
2013-08-14 09:02:37 +00:00
..
ColorCollection.cs Removed newly created sectors coloring (because it was more slow than helpful). 2013-08-14 09:02:37 +00:00
ColorSetting.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
D3DDevice.cs UDMF: sidedef flags are now defined in game configuration instead of being hardcoded. 2013-07-19 15:30:58 +00:00
D3DShader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Display2DShader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
FlatQuad.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
FlatVertex.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ID3DResource.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
IRenderer2D.cs Renderer now works much faster in 2D modes. 2013-07-29 08:50:50 +00:00
IRenderer3D.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
PixelColor.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
PixelColorBlock.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Plotter.cs Classic Modes: added 3D floor indication (color can be changed in Preferences -> Appearance -> 3D Floors). 2013-05-20 10:43:34 +00:00
Presentation.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Renderer.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Renderer2D.cs Removed newly created sectors coloring (because it was more slow than helpful). 2013-08-14 09:02:37 +00:00
Renderer3D.cs Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera. 2013-08-08 11:04:13 +00:00
RenderLayers.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
RenderPasses.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ShaderManager.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SurfaceBufferSet.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SurfaceEntry.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SurfaceEntryCollection.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
SurfaceManager.cs "Toggle Full Brightness" action now works in Classic modes. 2013-06-13 11:32:00 +00:00
SurfaceUpdate.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
TextAlignment.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
TextFont.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
TextLabel.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
Things2DShader.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
ViewMode.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00
World3DShader.cs Visual mode: added "Look Through Selection" action (default key is "Y"). This action places visual camera at the same position as selected/highlighted thing and rotates it to match thing's angle. Special handling is available if targeted thing is AimingCamera, MovingCamera or SecurityCamera. 2013-08-08 11:04:13 +00:00
WorldVertex.cs Removed a metric ton of unused "using" directives from Core. 2013-04-11 11:04:16 +00:00