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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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1c769eec3f
Sound Environment Mode: sound environments can now be picked by editing sound environment things. Sound Environment Mode: detected sound environments names are now used as item names in the tree view. Fixed, Classic modes: incorrect texture was used as unknown floor/ceiling texture (I broke this in r2199). Fixed, MainForm: reverted MainForm.UpdateToolStripSeparators. By making it look simpler I made it work more buggy... Updated ZDoom_DECORATE.cfg. |
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.. | ||
Compilers | ||
Configurations | ||
Plugins | ||
Scripting | ||
Setup | ||
Snippets/acs | ||
Sprites | ||
DevIL.dll | ||
GPL.txt | ||
GZBuilder.cfg | ||
Scintilla.dll | ||
SharpCompress.3.5.dll | ||
SlimDX.dll | ||
Trackbar.dll |