..
Actions.cfg
Added, Draw Lines mode: added "Remove First Vertex" action (Ctrl-Backspace). It removes the first drawn vertex from the drawing session. Renamed "Remove Previous Vertex" action to "Remove Last Vertex".
2016-12-16 21:23:37 +00:00
AlignThings.png
Moving to new SVN...
2013-03-18 13:52:27 +00:00
Angle.png
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
Blockmap.png
@ Modified the BlockMap class with a template for the BlockEntry class and added custom block size (must be a power of 2 greater than 1)
2009-08-14 10:45:22 +00:00
BridgeMode.png
GZDoom Builder 1.08:
2012-06-19 13:12:28 +00:00
BrightnessGradient.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
CeilingAlign.png
Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
2012-11-27 21:12:20 +00:00
CeilsGradient.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Check.png
Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active).
2016-10-26 22:33:36 +00:00
Close.png
Changed, Curve Linedefs mode: re-designed the mode UI. Alternative control options are now available (check Help tab while the mode is active).
2016-10-26 22:33:36 +00:00
ColorPick.png
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
Copy.png
Map Analysis mode: errors can now be copied to clipboard.
2014-09-12 12:19:58 +00:00
CopyProperties.png
Added some missing things in ZDoom game configurations
2010-08-15 13:45:43 +00:00
CurveLines.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Door.png
According to dotnetperls.com, "new Dictionary<string, [anything]>(StringComparer.Ordinal)" works 17% faster than "new Dictionary<string, [anything]>()", so let's stick that everywhere and see what happens :)
2014-02-26 14:11:06 +00:00
DrawCurveMode.png
Added, Tag Explorer plugin, UDMF: added multiple tags support.
2016-03-14 00:01:21 +00:00
DrawEllipseMode.png
GZDoom Builder 1.09a:
2012-06-28 20:27:48 +00:00
DrawGeometryMode.png
Fixed button states for "Draw [stuff]" modes in the modes toolbar.
2014-02-28 14:32:20 +00:00
DrawGridMode.png
Added Draw Grid mode.
2014-01-16 09:32:05 +00:00
DrawRectangleMode.png
Fixed button states for "Draw [stuff]" modes in the modes toolbar.
2014-02-28 14:32:20 +00:00
FilterThings.png
Things mode: added Filter Selection form (Things -> Filter Selection), which allows to quickly filter selected things by type.
2014-05-06 11:03:52 +00:00
FindMode.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Flip.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
FlipSelectionH.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
FlipSelectionV.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
FloorAlign.png
Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
2012-11-27 21:12:20 +00:00
FloorsGradient.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Folder.png
Woops, forgot to commit the icon!
2015-01-06 12:46:48 +00:00
Guidelines.png
Added, Draw Lines mode: additional guidelines and horizontal/vertical line lengths can now be displayed for currently drawn line using "Show guidelines" top menu button.
2016-04-21 21:00:58 +00:00
HeightsMode.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Hide.png
Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard.
2014-09-12 14:58:00 +00:00
HideAll.png
Map Analysis mode: results can now be hidden individually.
2014-09-12 21:08:11 +00:00
Hints.cfg
Updated, Curve Linedefs mode: distance/angle are now changed using bigger increments when being modified by mouse-dragging. You can hold Shift to enable increments by 1 unit.
2016-11-01 20:44:40 +00:00
Join.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
LightRadius.png
Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things.
2016-10-03 11:42:12 +00:00
LinesMode.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
List.png
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
List_Images.png
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
MapAnalysisMode.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Merge.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
NewSector2.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
PasteProperties.png
Added some missing things in ZDoom game configurations
2010-08-15 13:45:43 +00:00
PastePropertiesOptions.png
A quick fix to previous commit...
2014-04-09 10:52:31 +00:00
PlaceThings.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
Repeat.png
Added, all drawing modes: added "Continuous drawing" option (available in the top mode menu / Draw Grid panel for the Draw Grid mode). When enabled, drawing mode will not be switched to previously active mode after finishing drawing a shape.
2016-02-17 22:23:18 +00:00
Reset.png
Script Editor: expanding snippet by pressing the Tab key now works only when the text cursor is at the end of a keyword.
2014-12-10 08:21:15 +00:00
Save.png
Map Analysis mode: errors can now be copied to clipboard.
2014-09-12 12:19:58 +00:00
SectorsMode.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
Selection3.png
Added button in toolbar for Edit Selection mode.
2011-12-04 10:34:10 +00:00
SelectThingsInSectors.png
Added, Visual mode, GLDEFS, GLOOME: subtractive glow is now supported.
2015-08-27 20:46:49 +00:00
SelectTouching.png
Moving to new SVN...
2013-03-18 13:52:27 +00:00
Show.png
Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard.
2014-09-12 14:58:00 +00:00
Show2.png
Map Analysis mode: results list now has a context menu, which allows to hide/show results based on type of selected result and to copy description of selected result to clipboard.
2014-09-12 14:58:00 +00:00
Show3.png
Map Analysis mode: multiple results can now be selected (and fixed) at once.
2015-01-12 12:27:10 +00:00
Similar.png
Sectors, Linedefs, Things, Vertices modes: added "Select Similar" action (available in <Mode name> -> "Select Similar..." menu), which lets you select map elements similar to currently selected ones, based on a set of settings.
2014-05-08 09:24:32 +00:00
SoundRadius.png
Added, Things mode: minimum/maximum sound radii can now be displayed for ZDoom's Ambient Sound things.
2016-10-03 11:42:12 +00:00
Text.png
Added Find & Replace for Thing Angles
2010-09-01 14:36:31 +00:00
TextureLock.png
Classic modes, UDMF: floor/ceiling texture offsets can now be locked in place while sector is dragged.
2013-04-11 09:27:16 +00:00
ThingPointAtCursor.png
Added "Point Thing to cursor" action.
2013-04-08 14:37:37 +00:00
ThingsMode.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
treeview.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
TriangulatorMode.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
VerticesMode.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
ViewSelectionEffects.png
Sectors mode: added "View Tags and Effects" button.
2013-09-16 11:44:47 +00:00
ViewSelectionIndex.png
@ re-added source code with new directory structure
2009-04-19 18:07:22 +00:00
VisualModeGZ.png
Merged Visual mode and GZDoom Visual mode into GZDB Visual mode. GZDoomEditing.dll is no longer required.
2012-11-27 21:12:20 +00:00