mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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dd5689766d
Changed, Numeric textboxes: trailing zeros are no longer displayed to reduce visual noise. Fixed, paired numeric controls: in some cases culture-specific decimal separator was not used. Fixed, map loading: inability to initialize D3D device is now handled a bit more gracefully. Fixed, main toolbar context menu: we should suppress context menu closing only when user clicks on a menu item while holding Shift key. Fixed, Game configurations: several Skulltag things were not included in many Zandronum game configurations. |
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.. | ||
Compilers | ||
Configurations | ||
Plugins | ||
Scripting | ||
Setup | ||
Snippets/acs | ||
Sprites | ||
DevIL.dll | ||
GPL.txt | ||
GZBuilder.cfg | ||
Scintilla.dll | ||
SharpCompress.3.5.dll | ||
SlimDX.dll | ||
Trackbar.dll |