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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
1b1546ae6a
Changed, cosmetic, Sector Info panel, Visual mode: info about currently highlighted surface is now shown using different color. Changed, cosmetic, Linedef Info panel, Visual mode, non-UDMF: texture offset labels for currently highlighted sidedef are now shown using different color. Changed, cosmetic, Vertex Info panel, UDMF: floor and ceiling offset labels are now grayed out when they have default values. |
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Build | ||
Documents | ||
Help | ||
Resources | ||
Setup | ||
Source | ||
Tests | ||
Builder.sln | ||
ChangelogMaker.exe | ||
Clean Rebuild.bat | ||
CompileHelp.bat | ||
MakeRelease.bat | ||
MakeSVNRelease.bat | ||
VersionFromSVN.exe |