UltimateZoneBuilder/Source/Plugins/BuilderModes
MaxED 18af297d9d Added, Things mode: target tags are now automatically assigned when duplicating (shift-dragging) PatrolPoints and InterpolationPoints.
Fixed, ThingsMode: fixed highlighted thing disappearing when using paste action while highlighting a thing.
2015-08-06 21:54:15 +00:00
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ClassicModes Added, Things mode: target tags are now automatically assigned when duplicating (shift-dragging) PatrolPoints and InterpolationPoints. 2015-08-06 21:54:15 +00:00
ErrorChecks Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
FindReplace Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
General Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
Interface UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins. 2015-07-28 15:04:21 +00:00
IO Fixed, Wavefront .obj Export: long texture names were handled incorrectly causing exceptions during textures export. 2015-06-30 12:16:03 +00:00
Properties Things, Sectors, Liedefs mode, UDMF: map element comments are now shown when highlighting them. 2015-07-14 09:02:48 +00:00
Resources Fixed, DECORATE parser: enums were not handled properly. 2015-07-26 23:18:13 +00:00
VisualModes UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins. 2015-07-28 15:04:21 +00:00
BuilderModes.csproj Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u. 2015-07-13 11:20:02 +00:00