A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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MaxED 1843ffc5a7 DECORATE: added "//$ArgNDefault" special comment. It can be used to specify the default argument value.
Visual mode, 3d floors: sloped 3d floors are now always rendered as opaque (just like in GZDoom).
Fixed a crash when creating a new unknown thing (introduced in r2324).
Documentation: updated "Action Argument Settings" and "DECORATE keys" pages.
2015-05-31 21:11:21 +00:00
Build DECORATE: added "//$ArgNType" special comment. It can be used to specify argument type. 2015-05-30 12:42:55 +00:00
Documents Internal: added SNDSEQ parser. 2015-05-28 13:45:01 +00:00
Help DECORATE: added "//$ArgNDefault" special comment. It can be used to specify the default argument value. 2015-05-31 21:11:21 +00:00
Resources Added, Texture Browser: wad resources now have subgroups. 2015-03-22 20:43:05 +00:00
Setup More fixes for MODELDEF fixes from previous commit... 2015-04-13 10:37:08 +00:00
Source DECORATE: added "//$ArgNDefault" special comment. It can be used to specify the default argument value. 2015-05-31 21:11:21 +00:00
Tests @ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo) 2011-12-04 22:24:01 +00:00
Builder.sln Added Stair Sector Builder plugin by Boris Iwanski. 2015-03-10 19:03:53 +00:00
ChangelogMaker.exe Added ChangelogMaker tool, updated MakeSVNRelease.bat 2014-09-30 13:29:02 +00:00
Clean Rebuild.bat Changed, Numeric textboxes: you can now hold Ctrl or Shift keys while clicking a textbox buttons or using mouse wheel on a textbox to change value increment step. 2015-03-23 14:19:23 +00:00
CompileHelp.bat Script Editor: added a simple snippets system. 2014-05-13 09:43:58 +00:00
MakeRelease.bat Updated build bath files. 2015-03-11 12:01:51 +00:00
MakeSVNRelease.bat Updated build bath files. 2015-03-11 12:01:51 +00:00
VersionFromSVN.exe @ updated release build script to rename the setup installer filename with revision number included 2009-04-27 11:02:15 +00:00