mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
76559ae881
MAPINFO: added "DoomEdNum" and "SpawnNums" blocks support. MAPINFO: added "#include" directive support. MAPINFO: added "$gzdb_skip" special comment support. DECORATE: "spawnthing" Game Configuration block is now updated using "SpawnID" actor property. Game configurations: added "class" property to the most of ZDoom things. Actions: removed "Reload MAPINFO" action. Documentation: merged "GLDEFS and MODELDEF support", "(Z)MAPINFO support" and "TEXTURES support" topics into "(G)ZDoom text lumps support", added info about the other text lumps GZDB can use.
25 lines
335 B
INI
25 lines
335 B
INI
|
|
boom
|
|
{
|
|
color = 8; // Grey
|
|
arrow = 1;
|
|
title = "Boom Items";
|
|
width = 0;
|
|
height = 0;
|
|
sort = 1;
|
|
fixedsize = true;
|
|
|
|
5001
|
|
{
|
|
title = "Pusher";
|
|
sprite = "internal:pointpusher";
|
|
class = "PointPusher";
|
|
}
|
|
|
|
5002
|
|
{
|
|
title = "Puller";
|
|
sprite = "internal:pointpuller";
|
|
class = "PointPuller";
|
|
}
|
|
}
|