UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace/FindReplaceAttribute.cs
MaxED 6c1dbc0bf3 Find and Replace mode:
"Find Any Texture or Flat", "Find Sector Flat" and "Find Sidedef Texture" options now support "*" (match any number of characters) and "?" (match any single character) wildcards.
"Find Any Texture or Flat" is now available any game configuration (previously it was disabled when "MixTexturesFlats" game configuration option was disabled, now only "Replace" functionality is disabled).
"Find Thing Flags" and "Find Linedef Flags" can now replace flags.
Added "Find Sidedef Flags" and "Find Sector Flags" search options.
2014-11-05 12:32:48 +00:00

63 lines
1.4 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
#endregion
namespace CodeImp.DoomBuilder.BuilderModes
{
[AttributeUsage(AttributeTargets.Class, Inherited = true, AllowMultiple = false)]
internal class FindReplaceAttribute : Attribute
{
#region ================== Variables
private string displayname;
private bool browsebutton;
#endregion
#region ================== Properties
public string DisplayName { get { return displayname; } set { displayname = value; } }
public bool BrowseButton { get { return browsebutton; } set { browsebutton = value; } }
#endregion
#region ================== Constructor / Destructor
// Constructor
public FindReplaceAttribute(string displayname)
{
// Initialize
this.displayname = displayname;
}
#endregion
#region ================== Methods
// String representation
public override string ToString()
{
return displayname;
}
#endregion
}
}