UltimateZoneBuilder/Source/Core/ZDoom/VoxeldefParser.cs
MaxED 15b2adfe30 Texture Browser Form: swapped foreground and background colors of texture size labels.
Fixed, Texture Browser Form: well, I broke "Tab" key functionality again (in previous commit)...
Maintenance: changed curly braces style to match DB2 one (hopefully not breaking anything in the process...).
Maintenance: changed private method names casing to match DB2 one.
2014-12-03 23:15:26 +00:00

164 lines
4.6 KiB
C#

#region ================== Namespaces
using System;
using System.Collections.Generic;
using System.IO;
using CodeImp.DoomBuilder.Geometry;
using CodeImp.DoomBuilder.GZBuilder.Data;
using SlimDX;
#endregion
namespace CodeImp.DoomBuilder.ZDoom
{
public sealed class VoxeldefParser : ZDTextParser
{
private Dictionary<string, ModelData> entries; //sprite name, entry
internal Dictionary<string, ModelData> Entries { get { return entries; } }
public override bool Parse(Stream stream, string sourcefilename)
{
base.Parse(stream, sourcefilename);
entries = new Dictionary<string, ModelData>(StringComparer.Ordinal);
string prevToken = string.Empty;
List<string> spriteNames = new List<string>();
string modelName = string.Empty;
// Continue until at the end of the stream
while(SkipWhitespace(true))
{
string token = ReadToken();
if(token != null)
{
token = StripTokenQuotes(token).ToLowerInvariant();
if(token == ",") //previous token was a sprite name
{
if(!string.IsNullOrEmpty(prevToken))
{
if(!spriteNames.Contains(prevToken)) spriteNames.Add(prevToken);
}
prevToken = token.ToUpperInvariant();
}
else if(token == "=") //next token should be a voxel model name
{
if(!string.IsNullOrEmpty(prevToken))
{
if(!spriteNames.Contains(prevToken)) spriteNames.Add(prevToken);
}
SkipWhitespace(true);
token = ReadToken();
if(string.IsNullOrEmpty(token))
{
General.ErrorLogger.Add(ErrorType.Error, "Unable to get voxel model name from '" + sourcefilename + "', line " + GetCurrentLineNumber());
spriteNames.Clear();
continue;
}
modelName = StripTokenQuotes(token).ToLowerInvariant();
}
else if(token == "{") //read the settings
{
ModelData data = new ModelData();
data.IsVoxel = true;
while(SkipWhitespace(true))
{
token = ReadToken();
if(!string.IsNullOrEmpty(token))
{
token = StripTokenQuotes(token).ToLowerInvariant();
if(token == "}") //store data
{
if(!string.IsNullOrEmpty(modelName) && spriteNames.Count > 0)
{
data.ModelNames.Add(modelName);
foreach(string s in spriteNames)
{
if(entries.ContainsKey(s)) //TODO: is this a proper behaviour?
{
entries[s] = data;
}
else
{
entries.Add(s, data);
}
}
//reset local data
modelName = string.Empty;
prevToken = string.Empty;
spriteNames.Clear();
}
break;
}
else if(token == "overridepalette")
{
data.OverridePalette = true;
}
else if(token == "angleoffset")
{
SkipWhitespace(true);
token = StripTokenQuotes(ReadToken());
if(token != "=")
{
General.ErrorLogger.Add(ErrorType.Error, "Error in " + sourcefilename + " at line " + GetCurrentLineNumber() + ": expected '=', but got '" + token + "'");
break;
}
float angleOffset = 0; //90?
token = StripTokenQuotes(ReadToken());
if(!ReadSignedFloat(token, ref angleOffset))
{
// Not numeric!
General.ErrorLogger.Add(ErrorType.Error, "Error in " + sourcefilename + " at line " + GetCurrentLineNumber() + ": expected AngleOffset value, but got '" + token + "'");
}
data.AngleOffset = Angle2D.DegToRad(angleOffset);
}
else if(token == "scale")
{
SkipWhitespace(true);
token = StripTokenQuotes(ReadToken());
if(token != "=")
{
General.ErrorLogger.Add(ErrorType.Error, "Error in " + sourcefilename + " at line " + GetCurrentLineNumber() + ": expected '=', but got '" + token + "'");
break;
}
float scale = 1.0f;
token = StripTokenQuotes(ReadToken());
if(!ReadSignedFloat(token, ref scale))
{
// Not numeric!
General.ErrorLogger.Add(ErrorType.Error, "Error in " + sourcefilename + " at line " + GetCurrentLineNumber() + ": expected Scale value, but got '" + token + "'");
}
data.Scale = new Vector3(scale, scale, scale);
}
prevToken = token.ToUpperInvariant();
}
}
}
else
{
prevToken = token.ToUpperInvariant();
}
}
}
return entries.Count > 0;
}
}
}