UltimateZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks
MaxED 13c3155db5 Removed "Paste Properties Options" action.
Added "Paste Properties Special" actions in "Classic" and "Visual" categories. They work the same way as "Paste Special" action.
Added: "Copy Properties", "Paste Properties" and "Paste Properties Special" options are now shown in the Edit menu if current classic mode supports them.
Changed, Paste Properties Special window: only options relevant to current map format are now displayed.
Changed, Paste Properties Special window, UDMF: all UI-managed options are now available.
Fixed: MAPINFO parser was unable to process "include" directives.
Fixed, General interface: selection info was reset to "Nothing selected" after few seconds regardless of current selection.
Fixed, Visual mode: thing bounding boxes were not updated when changing things positions using Randomize mode.
Fixed, Visual mode: event lines were displayed at incorrect height when entering Visual mode for the first time.
Fixed, Texture Browser window: when MixTexturesFlats Game Configuration option is disabled, textures/flats are no longer shown in the Used group when flats/textures with the same names are used in the map. 
Fixed(?): probably fixed an exception some users reported when trying to initialize a Classic mode after switching from Visual mode with "Sync cameras" option enabled.
Changed, Game configurations, Thing Categories: a block must have at least one thing category property to be recognized as a thing category.
Changed, Visplane Explorer: the plugin now outputs more info when it fails to initialize vpo.dll.
Cosmetic, Thing Edit window, Doom/Hexen map format: adjusted UI layout so thing flags control no longer displays scrollbars in Hexen map format.
Internal: merged methods from UDMFTools into UniFields, removed UDMFTools. 
Updated Inno Setup script (added VC++ 2008 SP1 distributive). 
Updated ZDoom_DECORATE.cfg (A_CheckBlock).
Updated documentation (added "System Requirements" page).
2015-10-09 12:38:12 +00:00
..
CheckClosedSectors.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
CheckLineReferences.cs Map Analysis mode: "Check unknown textures" didn't check middle textures on double-sided linedefs. 2014-06-30 08:17:43 +00:00
CheckMapSize.cs Changed, Draw Lines/Rectangle/Circle/Curve modes: line length labels are now repositioned to stay on screen when line's start or end is not visible. 2015-08-24 21:49:15 +00:00
CheckMissingFlats.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
CheckMissingTextures.cs Map Analysis mode: "Check unknown textures" didn't check middle textures on double-sided linedefs. 2014-06-30 08:17:43 +00:00
CheckOverlappingLines.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
CheckOverlappingVertices.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
CheckShortLinedefs.cs Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u. 2015-07-13 11:20:02 +00:00
CheckStrayVertices.cs Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u. 2015-07-13 11:20:02 +00:00
CheckStuckThings.cs Fixed, Map Analysis mode, Check Stuck Things: in some cases the check returned false-negative results. 2015-04-17 13:46:55 +00:00
CheckTextureAlignment.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
CheckUnknownFlats.cs Map Analysis mode: "Check unknown textures" didn't check middle textures on double-sided linedefs. 2014-06-30 08:17:43 +00:00
CheckUnknownTextures.cs Map Analysis mode: "Check unknown textures" didn't check middle textures on double-sided linedefs. 2014-06-30 08:17:43 +00:00
CheckUnknownThings.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
CheckUnusedTextures.cs Map Analysis mode: "Check unknown textures" didn't check middle textures on double-sided linedefs. 2014-06-30 08:17:43 +00:00
CheckUnusedThings.cs Map Analysis mode: multiple results can now be selected (and fixed) at once. 2015-01-12 12:27:10 +00:00
ErrorChecker.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
ErrorCheckerAttribute.cs Removed a metric ton of unused "using" directives from BuilderModes plugin. 2013-04-11 11:26:57 +00:00
ErrorResult.cs Changed, Draw Lines/Rectangle/Circle/Curve modes: line length labels are now repositioned to stay on screen when line's start or end is not visible. 2015-08-24 21:49:15 +00:00
ResultLineMissingFront.cs Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
ResultLineMissingSides.cs Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
ResultLineNotDoubleSided.cs Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
ResultLineNotSingleSided.cs Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
ResultLineOverlapping.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ResultMapTooBig.cs Changed, Draw Lines/Rectangle/Circle/Curve modes: line length labels are now repositioned to stay on screen when line's start or end is not visible. 2015-08-24 21:49:15 +00:00
ResultMissingFlat.cs UDMF: raised sector slope precision to 7 decimal places when saving a map. 2015-01-11 19:42:57 +00:00
ResultMissingTexture.cs Fixed, DECORATE parser: enums were not handled properly. 2015-07-26 23:18:13 +00:00
ResultNoErrors.cs Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
ResultSectorInvalid.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ResultSectorUnclosed.cs Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00
ResultShortLinedef.cs Map Analysis mode: added "Check very short linedefs" check (unchecked by default), which finds linedefs shorter than 1 m.u. 2015-07-13 11:20:02 +00:00
ResultStrayVertex.cs Map Analysis: added "Check unused things" check. 2014-09-30 12:02:41 +00:00
ResultStuckThingInLine.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
ResultStuckThingInThing.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
ResultTexturesMisaligned.cs Changed, Visual mode, Auto-align textures actions, UDMF: aligned texture coordinates are no longer rounded to integer values. 2015-04-16 13:03:12 +00:00
ResultThingOutside.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
ResultUnknownFlat.cs UDMF: raised sector slope precision to 7 decimal places when saving a map. 2015-01-11 19:42:57 +00:00
ResultUnknownTexture.cs Fixed, DECORATE parser: enums were not handled properly. 2015-07-26 23:18:13 +00:00
ResultUnknownThing.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
ResultUnusedTexture.cs Removed "Paste Properties Options" action. 2015-10-09 12:38:12 +00:00
ResultUnusedThing.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
ResultVertexOverlappingLine.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
ResultVertexOverlappingVertex.cs Map Analysis mode: results can now be hidden individually. 2014-09-12 21:08:11 +00:00