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https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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5eb438e3ba
Added map scripting capabilities to UDB (#656). Documentation at https://biwa.github.io/udbscript-docs/
104 lines
No EOL
2.1 KiB
C#
104 lines
No EOL
2.1 KiB
C#
#region ================== Copyright (c) 2021 Boris Iwanski
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/*
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* This program is free software: you can redistribute it and/or modify
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*
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* it under the terms of the GNU General Public License as published by
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*
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* the Free Software Foundation, either version 3 of the License, or
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* (at your option) any later version.
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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*
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.See the
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*
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License
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* along with this program.If not, see<http://www.gnu.org/licenses/>.
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*/
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#endregion
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#region ================== Namespaces
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using CodeImp.DoomBuilder.Data;
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using CodeImp.DoomBuilder.UDBScript.Wrapper;
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#endregion
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namespace CodeImp.DoomBuilder.UDBScript.API
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{
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struct ImageInfo
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{
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#region ================== Variables
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private string _name;
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private string _fullname;
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private int _width;
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private int _height;
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private Vector2DWrapper _scale;
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private bool _isflat;
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#endregion
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#region ================== Properties
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/// <summary>
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/// Name of the image.
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/// </summary>
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public string name
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{
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get { return _name; }
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}
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/// <summary>
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/// Width of the image.
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/// </summary>
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public int width
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{
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get { return _width; }
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}
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/// <summary>
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/// Height of the image.
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/// </summary>
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public int height
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{
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get { return _height; }
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}
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/// <summary>
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/// Scale of the image as `Vector2D`.
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/// </summary>
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public Vector2DWrapper scale
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{
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get { return _scale; }
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}
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/// <summary>
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/// If the image is a flat (`true`) or not (`false`).
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/// </summary>
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public bool isFlat
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{
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get { return _isflat; }
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}
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#endregion
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#region ================== Constructors
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internal ImageInfo(ImageData image)
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{
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_name = image.ShortName;
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_fullname = image.Name;
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_width = image.Width;
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_height = image.Height;
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_scale = new Vector2DWrapper(image.Scale);
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_isflat = image.IsFlat;
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}
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#endregion
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}
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} |