UltimateZoneBuilder/Source/Core/Config
2017-03-01 18:35:15 +02:00
..
AllTexturesSet.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ArgumentInfo.cs Added: custom arg0str things with //$ArgNAllowStr and //$ArgNStr (title for string version) 2017-02-25 10:41:03 +02:00
CompilerInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ConfigurationInfo.cs Internal: ~ConfigurationInfo destructor might be called before full construction took place 2017-02-04 22:03:32 +02:00
DefinedTextureSet.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EnumItem.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
EnumList.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
FlagTranslation.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GameConfiguration.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GameType.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GeneralizedBit.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GeneralizedCategory.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GeneralizedOption.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
IFilledTextureSet.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
INumberedTitle.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefActionCategory.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefActionInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
LinedefActivateInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
MapLumpInfo.cs Fixed: 'forbidden' lumps are not supposed to count towards matching while detecting map type 2017-02-14 20:27:10 +02:00
MatchingTextureSet.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
NodebuilderInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
PasteOptions.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ProgramConfiguration.cs Added: an option to display image sizes below names, not over texture previews 2017-02-01 19:10:22 +02:00
ResourceTextureSet.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptConfiguration.cs Added: primitive support for ZScript in the script editor (all classes in the current file are listed) 2017-02-09 02:26:25 +02:00
ScriptDocumentSettings.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorEffectData.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SectorEffectInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
SkillInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TagType.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
TextureSet.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingCategory.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingsFlagsCompare.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ThingTypeInfo.cs Fixed: sprite replacements with different rotation count weren't handled correctly. (reported by DOOMGABR) 2017-03-01 18:35:15 +02:00
UniversalFieldInfo.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00