UltimateZoneBuilder/Source/Core
Magnus Norddahl 11b5cb4e8f Fix crash if entering 3D mode early
Remove thread priority settings (this is not the right way to do it)
Stop brain dead busy looping and use Monitor.Wait + Monitor.Pulse
Only call Control.Invoke if its a worker thread calling RunOnUIThread
Add the code for running multiple background threads (unfortunately blocked by DevIL apparently not being thread safe, gg!)
2019-12-27 07:21:43 +01:00
..
Actions - simplify vertex buffer and vertex format 2019-08-16 13:07:57 +02:00
Compilers Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Config Fixed: use application default font family for rendered labels if user-selected font is not available 2019-12-26 07:09:28 +02:00
Controls Merged OpenGL UDB dev branch 2019-12-24 19:49:43 +02:00
Data Fix crash if entering 3D mode early 2019-12-27 07:21:43 +01:00
Editing - Test map from current mouse position now works properly in Hexen/UDMF maps with multiple player starts. Also works in maps without a valid player start now. Fixes #263. 2019-04-16 18:05:21 +02:00
General Added test configuration option to use Linux paths, added different font for text labels (PR#268 by NickZ) 2019-12-25 19:45:19 +02:00
Geometry Replaced line intersection with something that does not cause infinite loops 2019-12-15 02:32:02 +02:00
GZBuilder Added test configuration option to use Linux paths, added different font for text labels (PR#268 by NickZ) 2019-12-25 19:45:19 +02:00
IO Fixed TGA texture loading 2019-12-24 21:33:16 +02:00
Map Fixed: 3D mode linedefs were completely broken -- reverted 718405b580 2019-12-26 10:08:11 +02:00
Plugins Rebranding 2019-12-24 09:14:28 +02:00
Properties Fixed: don't use full Renderer2D pipeline while updating the grid after resize (fixes debug build) 2019-12-26 14:33:23 +02:00
Rendering Fixed: don't use full Renderer2D pipeline while updating the grid after resize (fixes debug build) 2019-12-26 14:33:23 +02:00
Resources Fixed background in About form for larger fonts 2019-12-26 04:16:23 +02:00
Types Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Fixed: 3D mode linedefs were completely broken -- reverted 718405b580 2019-12-26 10:08:11 +02:00
Windows Fix crash if entering 3D mode early 2019-12-27 07:21:43 +01:00
ZDoom Merge remote-tracking branch 'origin/master' into slimgl_merge 2019-12-16 00:00:01 +02:00
app.config Added error reporting to Update Checker; Fixed update checking failure in certain setups 2019-12-24 23:32:37 +02:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Fixed wrong icon in auto-update Newsflash 2019-12-24 20:04:20 +02:00
BuilderMono.csproj Rebranding 2019-12-24 09:14:28 +02:00
NoScintilla.cs Disable DEVIL and create build solution specifically for mono 2019-08-29 17:56:12 +02:00