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Compilers
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Zandronum 3.1 ACS changes (#668)
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2021-12-14 20:24:23 +01:00 |
Configurations
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Improved associations between arbitrary UDMF fields (used by the Eternity Engine game configuration)
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2021-12-17 16:33:42 +01:00 |
Plugins
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Add map scripting capabilities to UDB (#656)
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2021-11-28 14:00:24 +01:00 |
Scripting
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Zandronum 3.1 ACS changes (#668)
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2021-12-14 20:24:23 +01:00 |
Setup
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Removed remaining DirectX references, fixed setup
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2019-12-24 19:45:23 +02:00 |
Snippets/acs
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
Sprites
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ZDaemon sprites (PR#282 by Krawa)
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2019-09-03 11:57:44 +03:00 |
Textures
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
UDBScript
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UDBScript: the methods of the Pen class now return the instance of the Pen class to allow method chaining. Resolves #662
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2021-12-10 11:54:22 +01:00 |
.gitignore
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Added Screenshots directory to ignored
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2019-12-26 15:41:16 +02:00 |
LICENSE.txt
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Renamed GPL.txt to LICENSE.txt
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2019-12-24 20:07:55 +02:00 |
ScintillaNET.dll
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GZDB native 64-bit binary support (PR#197 by StrikerMan780)
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2018-04-14 16:55:21 +03:00 |
ScintillaNET.pdb
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GZDB native 64-bit binary support (PR#197 by StrikerMan780)
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2018-04-14 16:55:21 +03:00 |
ScintillaNET.xml
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GZDB native 64-bit binary support (PR#197 by StrikerMan780)
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2018-04-14 16:55:21 +03:00 |
SharpCompress.dll
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GZDB native 64-bit binary support (PR#197 by StrikerMan780)
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2018-04-14 16:55:21 +03:00 |
TabControlEX.dll
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Upgrade to VS2015 (14.0)
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2017-01-15 00:35:40 +02:00 |
UDBuilder.default.cfg
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Update GZBuilder.cfg references in docs to UDBuilder.cfg (#599)
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2021-08-18 16:20:27 +02:00 |
Updater.ini
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Grid transform actions can now be assigned to special keys
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2021-05-27 19:45:13 +02:00 |