mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-23 20:32:34 +00:00
e2802b2712
Sectors mode: effect and tag overlay can now be toggled separately from selection numbers. Sectors mode: "View Tags and Effects" and "View Selection Numbering" settings are now saved to program configuration. Sectors mode: removed "Lower Floor by 8 mp", "Raise Floor by 8 mp", "Lower Ceiling by 8 mp" and "Raise Ceiling by 8 mp" actions. "Increase Brightness by 8" and "Decrease Brightness by 8" actions now work in Sectors mode. Moved "Increase Brightness by 8" and "Decrease Brightness by 8" actions to "Edit" category. "Toggle Highlight" action now works in Sectors mode. Moved "Toggle Highlight" action to "Tools" category. Removed Brightness mode. Updated documentation.
259 lines
10 KiB
C#
259 lines
10 KiB
C#
//------------------------------------------------------------------------------
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// <auto-generated>
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// This code was generated by a tool.
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// Runtime Version:2.0.50727.4927
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//
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// Changes to this file may cause incorrect behavior and will be lost if
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// the code is regenerated.
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// </auto-generated>
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//------------------------------------------------------------------------------
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namespace CodeImp.DoomBuilder.BuilderModes.Properties {
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using System;
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/// <summary>
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/// A strongly-typed resource class, for looking up localized strings, etc.
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/// </summary>
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// This class was auto-generated by the StronglyTypedResourceBuilder
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// class via a tool like ResGen or Visual Studio.
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// To add or remove a member, edit your .ResX file then rerun ResGen
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// with the /str option, or rebuild your VS project.
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[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "2.0.0.0")]
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[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
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[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
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internal class Resources {
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private static global::System.Resources.ResourceManager resourceMan;
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private static global::System.Globalization.CultureInfo resourceCulture;
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[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
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internal Resources() {
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}
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/// <summary>
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/// Returns the cached ResourceManager instance used by this class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Resources.ResourceManager ResourceManager {
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get {
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if (object.ReferenceEquals(resourceMan, null)) {
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global::System.Resources.ResourceManager temp = new global::System.Resources.ResourceManager("CodeImp.DoomBuilder.BuilderModes.Properties.Resources", typeof(Resources).Assembly);
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resourceMan = temp;
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}
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return resourceMan;
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}
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}
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/// <summary>
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/// Overrides the current thread's CurrentUICulture property for all
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/// resource lookups using this strongly typed resource class.
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/// </summary>
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[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
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internal static global::System.Globalization.CultureInfo Culture {
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get {
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return resourceCulture;
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}
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set {
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resourceCulture = value;
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}
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}
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internal static System.Drawing.Bitmap AlignThings {
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get {
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object obj = ResourceManager.GetObject("AlignThings", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Angle {
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get {
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object obj = ResourceManager.GetObject("Angle", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap BrightnessGradient {
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get {
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object obj = ResourceManager.GetObject("BrightnessGradient", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CeilingAlign {
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get {
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object obj = ResourceManager.GetObject("CeilingAlign", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CeilsGradient {
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get {
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object obj = ResourceManager.GetObject("CeilsGradient", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ColorPick {
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get {
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object obj = ResourceManager.GetObject("ColorPick", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CopyProperties {
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get {
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object obj = ResourceManager.GetObject("CopyProperties", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap CurveLines {
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get {
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object obj = ResourceManager.GetObject("CurveLines", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap DrawCurveMode {
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get {
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object obj = ResourceManager.GetObject("DrawCurveMode", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap DrawEllipseMode {
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get {
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object obj = ResourceManager.GetObject("DrawEllipseMode", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap DrawLinesMode {
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get {
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object obj = ResourceManager.GetObject("DrawLinesMode", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap DrawRectMode {
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get {
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object obj = ResourceManager.GetObject("DrawRectMode", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap FlipSelectionH {
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get {
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object obj = ResourceManager.GetObject("FlipSelectionH", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap FlipSelectionV {
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get {
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object obj = ResourceManager.GetObject("FlipSelectionV", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap FloorAlign {
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get {
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object obj = ResourceManager.GetObject("FloorAlign", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap FloorsGradient {
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get {
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object obj = ResourceManager.GetObject("FloorsGradient", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap List {
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get {
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object obj = ResourceManager.GetObject("List", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap List_Images {
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get {
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object obj = ResourceManager.GetObject("List_Images", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap PasteProperties {
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get {
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object obj = ResourceManager.GetObject("PasteProperties", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap SelectTouching {
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get {
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object obj = ResourceManager.GetObject("SelectTouching", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap SnapVerts {
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get {
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object obj = ResourceManager.GetObject("SnapVerts", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap Text {
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get {
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object obj = ResourceManager.GetObject("Text", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap TextureLock {
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get {
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object obj = ResourceManager.GetObject("TextureLock", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ThingPointAtCursor {
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get {
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object obj = ResourceManager.GetObject("ThingPointAtCursor", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap treeview {
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get {
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object obj = ResourceManager.GetObject("treeview", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ViewSelectionEffects {
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get {
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object obj = ResourceManager.GetObject("ViewSelectionEffects", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap ViewSelectionIndex {
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get {
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object obj = ResourceManager.GetObject("ViewSelectionIndex", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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internal static System.Drawing.Bitmap VisualModeGZ {
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get {
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object obj = ResourceManager.GetObject("VisualModeGZ", resourceCulture);
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return ((System.Drawing.Bitmap)(obj));
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}
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}
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}
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}
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