UltimateZoneBuilder/Source/Core/Controls/ThingInfoPanel.cs
MaxED c087d014a1 Selected things are now dragged while dragging vertices, linedefs and sectors.
Error checks: added "Check unused textures" option.
Replaced MissingTexture3D and UnknownTexture3D.
Sectors mode: restored "Lower/Raise Floor/Ceiling by 8 mp" actions.
Visual mode: in some cases sidedefs were rendered as selected when they were not.
Existing linedefs were not split while drawing new lines in some cases.
Texture and height overrides were not applied correctly in some cases.
Preferences form: "Ctrl+Alt+ScrollUp" and "Ctrl+Alt+ScrollDown" dropdown items were setting the shortcut to "Ctrl+Shift+ScrollUp" and "Ctrl+Shift+ScrollDown".
2014-01-13 08:06:56 +00:00

233 lines
6.8 KiB
C#

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System;
using System.Windows.Forms;
using CodeImp.DoomBuilder.Data;
using CodeImp.DoomBuilder.Map;
using CodeImp.DoomBuilder.Config;
using CodeImp.DoomBuilder.Types;
using CodeImp.DoomBuilder.GZBuilder; //mxd
using System.Collections.Generic;
#endregion
namespace CodeImp.DoomBuilder.Controls
{
internal partial class ThingInfoPanel : UserControl
{
private int hexenformatwidth;
private int doomformatwidth;
// Constructor
public ThingInfoPanel()
{
// Initialize
InitializeComponent();
// Hide stuff when in Doom format
hexenformatwidth = infopanel.Width;
doomformatwidth = infopanel.Width - 190;
}
// This shows the info
public void ShowInfo(Thing t)
{
ThingTypeInfo ti;
LinedefActionInfo act = null;
TypeHandler th;
string actioninfo = "";
string zinfo;
float zvalue;
// Show/hide stuff depending on format
bool hasArgs = General.Map.FormatInterface.HasActionArgs;
arglbl1.Visible = hasArgs;
arglbl2.Visible = hasArgs;
arglbl3.Visible = hasArgs;
arglbl4.Visible = hasArgs;
arglbl5.Visible = hasArgs;
arg1.Visible = hasArgs;
arg2.Visible = hasArgs;
arg3.Visible = hasArgs;
arg4.Visible = hasArgs;
arg5.Visible = hasArgs;
infopanel.Width = (hasArgs ? hexenformatwidth : doomformatwidth);
//mxd
bool hasAction = General.Map.FormatInterface.HasThingAction;
action.Visible = hasAction;
labelaction.Visible = hasAction;
// Move panel
spritepanel.Left = infopanel.Left + infopanel.Width + infopanel.Margin.Right + spritepanel.Margin.Left;
flagsPanel.Left = spritepanel.Left + spritepanel.Width + spritepanel.Margin.Right + flagsPanel.Margin.Left; //mxd
// Lookup thing info
ti = General.Map.Data.GetThingInfo(t.Type);
// Get thing action information
if(General.Map.Config.LinedefActions.ContainsKey(t.Action))
{
act = General.Map.Config.LinedefActions[t.Action];
actioninfo = act.ToString();
}
else if(t.Action == 0)
actioninfo = t.Action.ToString() + " - None";
else
actioninfo = t.Action.ToString() + " - Unknown";
// Determine z info to show
t.DetermineSector();
if(ti.AbsoluteZ)
{
zvalue = t.Position.z;
zinfo = zvalue.ToString();
}
else
{
if(t.Sector != null)
{
// Hangs from ceiling?
if(ti.Hangs)
{
zvalue = (float)t.Sector.CeilHeight - t.Position.z - ti.Height; //mxd
zinfo = zvalue.ToString();
}
else
{
zvalue = (float)t.Sector.FloorHeight + t.Position.z;
zinfo = zvalue.ToString();
}
}
else
{
zvalue = t.Position.z;
if(zvalue >= 0.0f) zinfo = "+" + zvalue.ToString(); else zinfo = zvalue.ToString();
}
}
// Thing info
infopanel.Text = " Thing " + t.Index + " ";
type.Text = t.Type + " - " + ti.Title;
action.Text = actioninfo;
position.Text = t.Position.x.ToString() + ", " + t.Position.y.ToString() + ", " + zinfo;
tag.Text = t.Tag.ToString();
angle.Text = t.AngleDoom.ToString() + "\u00B0";
anglecontrol.Angle = t.AngleDoom;
anglecontrol.Left = angle.Right + 1;
// Sprite
if(ti.Sprite.ToLowerInvariant().StartsWith(DataManager.INTERNAL_PREFIX) && (ti.Sprite.Length > DataManager.INTERNAL_PREFIX.Length))
{
spritename.Text = "";
General.DisplayZoomedImage(spritetex, General.Map.Data.GetSpriteImage(ti.Sprite).GetBitmap());
}
else if((ti.Sprite.Length <= 8) && (ti.Sprite.Length > 0))
{
spritename.Text = ti.Sprite;
General.DisplayZoomedImage(spritetex, General.Map.Data.GetSpriteImage(ti.Sprite).GetPreview());
}
else
{
spritename.Text = "";
spritetex.BackgroundImage = null;
}
// Arguments
ArgumentInfo[] arginfo = (((t.Action == 0 || act == null) && ti.Args[0] != null) ? ti.Args : act.Args); //mxd
//mxd
bool hasArg0Str = General.Map.UDMF && Array.IndexOf(GZGeneral.ACS_SPECIALS, t.Action) != -1 && t.Fields.ContainsKey("arg0str");
arglbl1.Text = hasArg0Str ? "Script name:" : arginfo[0].Title + ":"; //mxd
arglbl2.Text = arginfo[1].Title + ":";
arglbl3.Text = arginfo[2].Title + ":";
arglbl4.Text = arginfo[3].Title + ":";
arglbl5.Text = arginfo[4].Title + ":";
arglbl1.Enabled = arginfo[0].Used;
arglbl2.Enabled = arginfo[1].Used;
arglbl3.Enabled = arginfo[2].Used;
arglbl4.Enabled = arginfo[3].Used;
arglbl5.Enabled = arginfo[4].Used;
arg1.Enabled = arginfo[0].Used;
arg2.Enabled = arginfo[1].Used;
arg3.Enabled = arginfo[2].Used;
arg4.Enabled = arginfo[3].Used;
arg5.Enabled = arginfo[4].Used;
//mxd
if(hasArg0Str) {
arg1.Text = '"' + t.Fields["arg0str"].Value.ToString() + '"';
} else {
th = General.Types.GetArgumentHandler(arginfo[0]);
th.SetValue(t.Args[0]);
arg1.Text = th.GetStringValue();
}
th = General.Types.GetArgumentHandler(arginfo[1]);
th.SetValue(t.Args[1]);
arg2.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(arginfo[2]);
th.SetValue(t.Args[2]);
arg3.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(arginfo[3]);
th.SetValue(t.Args[3]);
arg4.Text = th.GetStringValue();
th = General.Types.GetArgumentHandler(arginfo[4]);
th.SetValue(t.Args[4]);
arg5.Text = th.GetStringValue();
//mxd. Flags
flags.Items.Clear();
foreach(KeyValuePair<string, bool> group in t.Flags){
if(group.Value) {
ListViewItem item = new ListViewItem(General.Map.Config.ThingFlags.ContainsKey(group.Key) ? General.Map.Config.ThingFlags[group.Key] : group.Key);
item.Checked = true;
flags.Items.Add(item);
}
}
//mxd. Flags panel visibility and size
flagsPanel.Visible = (flags.Items.Count > 0);
if(flags.Items.Count > 0) {
int itemWidth = flags.Items[0].GetBounds(ItemBoundsPortion.Entire).Width;
if(itemWidth == 0) itemWidth = 96;
flags.Width = itemWidth * (int)Math.Ceiling(flags.Items.Count / 5.0f);
flagsPanel.Width = flags.Width + flags.Left * 2;
}
// Show the whole thing
this.Show();
this.Update();
}
// When visible changed
protected override void OnVisibleChanged(EventArgs e)
{
// Hiding panels
if(!this.Visible)
{
spritetex.BackgroundImage = null;
}
// Call base
base.OnVisibleChanged(e);
}
}
}