UltimateZoneBuilder/Source/Core/Properties
2017-05-10 06:13:33 +03:00
..
AssemblyInfo.cs Fixed: flipped +USEACTORPITCH direction for recent GZDoom versions; this can be reverted by putting "buggymodeldefpitch = true;" in the game configuration for your specific projects if they are using old GZDoom versions. Note: already added for Zandronum. 2017-05-10 06:13:33 +03:00
Resources.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Resources.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00