UltimateZoneBuilder/Source/Plugins/BuilderModes/VisualModes
2021-04-18 21:16:28 +02:00
..
BaseVisualGeometrySector.cs
BaseVisualGeometrySidedef.cs
BaseVisualMode.cs Resetting a slope in Sector Edit Form UDMF or with the Reset Slope action will not set the height to the z position at the center of the sector anymore, but to its original height 2021-04-18 21:16:28 +02:00
BaseVisualSector.cs
BaseVisualSlope.cs
BaseVisualThing.cs
BaseVisualVertex.cs
Effect3DFloor.cs
EffectBrightnessLevel.cs
EffectCopySlope.cs
EffectGlowingFlat.cs
EffectLineSlope.cs
EffectPlaneCopySlope.cs
EffectThingLineSlope.cs
EffectThingSlope.cs
EffectThingVertexSlope.cs
EffectTransferCeilingBrightness.cs
EffectTransferFloorBrightness.cs
EffectUDMFVertexOffset.cs
IVisualEventReceiver.cs
NullVisualEventReceiver.cs
SectorData.cs
SectorEffect.cs
SectorLevel.cs
SectorLevelComparer.cs
SectorLevelType.cs
SlopeArcher.cs
TexturePlane.cs
ThingData.cs
VertexData.cs
VisualActionResult.cs
VisualCeiling.cs
VisualFloor.cs
VisualFogBoundary.cs
VisualLower.cs
VisualMiddle3D.cs
VisualMiddleBack.cs
VisualMiddleDouble.cs
VisualMiddleSingle.cs
VisualSidedefParts.cs
VisualSidedefSlope.cs
VisualUpper.cs
VisualVertexSlope.cs
WallPolygon.cs