UltimateZoneBuilder/Source/Core/Config
2010-09-15 19:57:12 +00:00
..
AllTexturesSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ArgumentInfo.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
CompilerInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ConfigurationInfo.cs Added default start mode option to configuration dialog (see Modes tab) 2009-07-09 15:15:49 +00:00
DefinedTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EnumItem.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
EnumList.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
FlagTranslation.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
GameConfiguration.cs Fixed a bug that allowed to place vertices and things outside the map format grid boundaries 2010-08-13 18:32:21 +00:00
GeneralizedBit.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
GeneralizedCategory.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
GeneralizedOption.cs @ some intellisense documentation 2009-05-21 08:18:34 +00:00
IFilledTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
INumberedTitle.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActionCategory.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActionInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
LinedefActivateInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
MapLumpInfo.cs Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
MatchingTextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
NodebuilderInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
PasteOptions.cs Added options for pasting and inserting prefabs 2009-07-09 14:03:47 +00:00
ProgramConfiguration.cs Added -nosettings command line parameter which allows starting Doom Builder with only the default settings (no user settings) but any settings you make will not be saved (to protect your original settings). 2010-09-15 19:57:12 +00:00
ResourceTextureSet.cs Fixed action arguments to stay within valid range (0..255 for hexen) 2010-08-14 10:21:38 +00:00
ScriptConfiguration.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SectorEffectInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
SkillInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TagType.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
TextureSet.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ThingCategory.cs @ Thing sprite scale can now also be set in Game Configurations. Use 'spritescale' property in things or thing categories. 2010-08-01 18:23:41 +00:00
ThingTypeInfo.cs Added Find & Replace for Thing Angles 2010-09-01 14:36:31 +00:00
UniversalFieldInfo.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00