UltimateZoneBuilder/Source/Core
2009-05-14 21:36:25 +00:00
..
Actions @ work in progress (do not use this revision) 2009-05-02 14:59:05 +00:00
Compilers Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Config First official release. 2009-05-14 16:57:25 +00:00
Controls Fixed a crash when opening the Texture Set editor 2009-05-12 08:01:50 +00:00
Data Added a check to prevent a crash with overlapping resource lump ranges 2009-05-14 21:36:25 +00:00
Editing Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
General Changed when/how the scripts are compiled and errors are shown 2009-05-10 19:04:47 +00:00
Geometry Fixed a minor drawing behavior bug 2009-05-13 20:51:03 +00:00
IO - Added check to remove zero-length linedefs when opening a map that has any 2009-05-12 18:20:03 +00:00
Map Fixed a bug in the drawing behavior that caused CCW drawn sectors to sometimes create a sector on the wrong side 2009-05-14 07:43:42 +00:00
Plugins Improved error reporting a little and changes the list in the Warnings & Errors dialog window 2009-05-10 16:02:08 +00:00
Properties Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
Rendering Fixed a rendering issue when resizing the main window 2009-05-14 19:23:27 +00:00
Resources Added keyword help for some script types in the script editor 2009-05-10 17:02:47 +00:00
Types @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
VisualModes @ work in progress (do not use this revision for building/testing) 2009-05-01 20:31:17 +00:00
Windows Resources are now only reloaded when needed due to changing resource related settings on the Game Configurations dialog 2009-05-13 22:46:03 +00:00
ZDoom @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
Builder.csproj Added support for Boom colormaps 2009-05-12 09:50:08 +00:00