UltimateZoneBuilder/Source/Core/Controls/Scripting
Derek MacDonald f693959df4
Unchanged script editor skips implicit save (#543)
Stop calling ScriptFileDocumentTab.RemoveTrailingWhitespace()
on a text editor that has unchanged text. This causes the
currently-opened map to be marked 'isChanged == true' when
nothing is modified.
2021-04-06 20:38:48 +02:00
..
ScriptDocumentTab.cs Script Editor: fixed a problem where folded blocks were unfolded unexpectedly when the script was saved. Fixes #392 2021-03-22 12:11:25 +01:00
ScriptEditorControl.cs Trashed embedded resource editing UI 2019-12-29 15:27:29 +02:00
ScriptEditorControl.Designer.cs Trashed embedded resource editing UI 2019-12-29 15:27:29 +02:00
ScriptEditorControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptEditorPanel.cs Fixed F10 key focusing the menu on key release 2019-12-31 15:32:57 +02:00
ScriptEditorPanel.Designer.cs TabControlEX doesn't work with mono (why am I not surprised? xamarin, I want my money back!!) 2020-10-02 01:09:06 +02:00
ScriptEditorPanel.resx Removed the capability to open any file from the script editor 2019-12-31 13:18:39 +02:00
ScriptEditorPreviewControl.cs GZDB native 64-bit binary support (PR#197 by StrikerMan780) 2018-04-14 16:55:21 +03:00
ScriptEditorPreviewControl.Designer.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptEditorPreviewControl.resx Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptFileDocumentTab.cs Find the exact Scintilla.NET API used by UDB and create a stub implementation so that it builds without 2020-09-30 03:34:11 +02:00
ScriptIconsManager.cs Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
ScriptLumpDocumentTab.cs Unchanged script editor skips implicit save (#543) 2021-04-06 20:38:48 +02:00
ScriptResourceDocumentTab.cs Unchanged script editor skips implicit save (#543) 2021-04-06 20:38:48 +02:00
TextEditorControl.cs Fix null pointer that builds in Windows apparently didn't care about 2020-10-02 01:35:44 +02:00