A map editor for UDMF levels in SRB2, forked from Ultimate Doom Builder.
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MaxED 0a7bd9f636 Added Sound Propagation plugin by boris (https://github.com/biwa/soundpropagationmode).
Changes since 5bf51d0:
Large scale cleanup & refactoring.
Sound Propagation Mode: you can now click on doublesided linedefs to toggle sound blocking flag.
Sound Environment Mode: you can now click on doublesided linedefs to toggle sound zone boundary flag.
Sound Propagation Mode: reimplemented the highlighting of non-deaf things. Things are now highlighted using selection color.
Removed "Show tooltips" checkbox. Tooltips are now always enabled.
Fixed, Sound Environment Mode: thing tooltip about multiple active sound environment things was shown even when there was only one active sound environment thing.
Fixed, Sound Environment Mode: "Configure colors" toolbar button was not working because of missing action.
Fixed, cosmetic: "Configure colors" toolbar icon was missing a tooltip.
Fixed, cosmetic: display was not redrawn after changing colors using "Color configuration" window.
2015-01-23 12:36:43 +00:00
Build UDMF: rearranged linedef flags to make their order more logical. 2015-01-23 12:02:35 +00:00
Documents Added Hexen -> UDMF and UDMF -> Hexen action conversion as described in "Universal Doom Map Format ZDoom extensions" (udmf_zdoom.txt). It is used when changing map format form Hexen to UDMF and from UDMF to Hexen. 2014-12-29 09:19:20 +00:00
Help Visual mode: "Fit Textures" action can now fit textures across multiple selected surfaces. A number of times to repeat a texture can now be specified. 2014-12-22 21:36:49 +00:00
Resources Textures Browser form: empty texture sets are no longer shown when mixed textures & flats is disabled in the current game configuration. 2014-10-07 00:23:02 +00:00
Setup Statistics control: relevant labels now turn red when current number of given map elements exceeds current map format's maximum. 2015-01-10 11:45:25 +00:00
Source Added Sound Propagation plugin by boris (https://github.com/biwa/soundpropagationmode). 2015-01-23 12:36:43 +00:00
Tests @ Textures scaled with UDMF scaling fields in GZDoom mode are now correctly displayed and alignable (except autoalign: todo) 2011-12-04 22:24:01 +00:00
Builder.sln Added Sound Propagation plugin by boris (https://github.com/biwa/soundpropagationmode). 2015-01-23 12:36:43 +00:00
ChangelogMaker.exe Added ChangelogMaker tool, updated MakeSVNRelease.bat 2014-09-30 13:29:02 +00:00
CompileHelp.bat Script Editor: added a simple snippets system. 2014-05-13 09:43:58 +00:00
MakeRelease.bat Statistics control: relevant labels now turn red when current number of given map elements exceeds current map format's maximum. 2015-01-10 11:45:25 +00:00
MakeSVNRelease.bat Statistics control: relevant labels now turn red when current number of given map elements exceeds current map format's maximum. 2015-01-10 11:45:25 +00:00
VersionFromSVN.exe @ updated release build script to rename the setup installer filename with revision number included 2009-04-27 11:02:15 +00:00