UltimateZoneBuilder/Source/Plugins/BuilderModes/FindReplace
MaxED 3a35b7603a Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks.
Fixed, Map Analysis mode: fixed a crash when trying to dissolve an invalid sector when one of it's linedefs referenced it on the both sides.
Fixed, Sectors mode: fixed incorrect undo description when deleting sectors.
Internal: joined declaration and assignment of some more variables.
2015-12-28 15:01:53 +00:00
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BaseFindLinedef.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
BaseFindSector.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
BaseFindSidedef.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
BaseFindThing.cs Preferences: removed "Square Things" setting. Square things are now the only option. 2015-08-03 22:02:39 +00:00
FindAnyTextureFlat.cs Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-"). 2014-12-24 07:50:15 +00:00
FindLinedefFlags.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindLinedefNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindLinedefSectorRef.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindLinedefTags.cs UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins. 2015-07-28 15:04:21 +00:00
FindLinedefThingRef.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindLinedefTypes.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindReplaceAttribute.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindReplaceObject.cs Game configurations: added "fixedrotation" property to dynamic lights, which use the angle property as a parameter. 2014-02-21 14:42:12 +00:00
FindReplaceType.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindSectorBrightness.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
FindSectorCeilingHeight.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
FindSectorEffect.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindSectorFlags.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindSectorFlat.cs Added long texture names support (enabled when "longtexturenames" game configuration property is set to true and "Use long texture names" check box is checked in Map Options). 2014-11-25 11:52:01 +00:00
FindSectorFloorHeight.cs Texture Browser Form: swapped foreground and background colors of texture size labels. 2014-12-03 23:15:26 +00:00
FindSectorNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindSectorTags.cs UDMF: most of the code now supports multiple sector/linedef tags ('moreids' UDMF property). The only things left out are Tag Explorer and Tag Range plugins. 2015-07-28 15:04:21 +00:00
FindSidedefFlags.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindSidedefNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindSidedefTexture.cs Find and Replace mode: only used sidedef parts are now found when searching for missing texture ("-"). 2014-12-24 07:50:15 +00:00
FindThingAction.cs Linedefs mode, Help panel: replaced info about "Flip Sidedef" action with info about "Flip Linedef" action. 2015-04-04 22:11:36 +00:00
FindThingAngle.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingFlags.cs Fixed, Map Analysis mode, "Check stuck things" check: rewritten parts of the flags checking logic to allow more accurate flag checks. 2015-12-28 15:01:53 +00:00
FindThingNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingSectorRef.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingTag.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingThingRef.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindThingType.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00
FindVertexNumber.cs Find and Replace mode: 2014-11-05 12:32:48 +00:00