UltimateZoneBuilder/Source/Core
2017-01-17 06:53:20 +02:00
..
Actions Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Compilers Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Config Internal: started implementing ZScript parser. Nothing works for now, aside from the actual parsing code. 2017-01-16 00:00:45 +02:00
Controls fixed: Classic Texture Select: selected item in white background is supposed to be blue; 2017-01-15 03:40:11 +02:00
Data GLDEFS, MODELDEF: Included ZScript actors in missing class check 2017-01-17 06:53:20 +02:00
Editing Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
General Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Geometry Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
GZBuilder Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
IO Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Map Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Plugins Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Properties GLDEFS, MODELDEF: Included ZScript actors in missing class check 2017-01-17 06:53:20 +02:00
Rendering Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Resources Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Types Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
VisualModes Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Windows Changed ZDoom/GitHub links so that people can report issues to the correct page 2017-01-15 06:30:53 +02:00
ZDoom GLDEFS, MODELDEF: Included ZScript actors in missing class check 2017-01-17 06:53:20 +02:00
app.manifest Upgrade to VS2015 (14.0) 2017-01-15 00:35:40 +02:00
Builder.csproj Enabled prototype ZScript support 2017-01-16 13:18:46 +02:00