UltimateZoneBuilder/Source/Core/Data/ImageDataFormat.cs
Magnus Norddahl 44d972c876 Fix crash when tga image loader succeeds in loading a 0x0 image
Copy resource bitmaps before using them on a worker thread
2020-03-19 15:46:04 +01:00

177 lines
6.6 KiB
C#
Executable file

#region ================== Copyright (c) 2007 Pascal vd Heiden
/*
* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
* This program is released under GNU General Public License
*
* This program is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
*/
#endregion
#region ================== Namespaces
using System.Drawing;
using System.IO;
using CodeImp.DoomBuilder.IO;
#endregion
namespace CodeImp.DoomBuilder.Data
{
internal static class ImageDataFormat
{
// Input guess formats
public const int UNKNOWN = 0; // No clue.
public const int DOOMPICTURE = 1; // Could be Doom Picture format (column list rendered data)
public const int DOOMFLAT = 2; // Could be Doom Flat format (raw 8-bit pixel data)
public const int DOOMCOLORMAP = 3; // Could be Doom Colormap format (raw 8-bit pixel palette mapping)
// File format signatures
private static readonly int[] PNG_SIGNATURE = new[] { 137, 80, 78, 71, 13, 10, 26, 10 };
private static readonly int[] GIF_SIGNATURE = new[] { 71, 73, 70 };
private static readonly int[] BMP_SIGNATURE = new[] { 66, 77 };
private static readonly int[] DDS_SIGNATURE = new[] { 68, 68, 83, 32 };
private static readonly int[] JPG_SIGNATURE = new[] { 255, 216, 255 }; //mxd
private static readonly int[] PCX_SIGNATURE = new[] { 10, 5, 1, 8 }; //mxd
// Try load image data with the appropriate image reader. Returns null if the image could not be loaded
public static Bitmap TryLoadImage(Stream data, int guessformat = UNKNOWN, Playpal palette = null)
{
int offsetx, offsety;
return TryLoadImage(data, guessformat, palette, out offsetx, out offsety);
}
public static Bitmap TryLoadImage(Stream data, int guessformat, Playpal palette, out int offsetx, out int offsety)
{
offsetx = int.MinValue;
offsety = int.MinValue;
try
{
if (data == null) return null;
// Data long enough to check for signatures?
if (data.Length > 10)
{
IImageReader loader = null;
if (CheckSignature(data, PNG_SIGNATURE))
loader = new FrameworkImageReader(true);
else if (CheckSignature(data, JPG_SIGNATURE))
loader = new FrameworkImageReader(false);
else if (CheckSignature(data, PCX_SIGNATURE))
loader = new PcxImageReader();
else if (CheckTgaSignature(data))
loader = new TgaImageReader();
if (loader != null)
{
data.Seek(0, SeekOrigin.Begin);
try
{
Bitmap image = loader.ReadAsBitmap(data, out offsetx, out offsety);
if (image != null) // The older loaders return null when they should throw an exception
return image;
}
catch
{
}
}
}
IImageReader doomloader = null;
// Could it be a doom picture?
switch (guessformat)
{
case DOOMPICTURE:
// Check if data is valid for a doom picture
data.Seek(0, SeekOrigin.Begin);
DoomPictureReader picreader = new DoomPictureReader(palette);
if (picreader.Validate(data)) doomloader = picreader;
break;
case DOOMFLAT:
// Check if data is valid for a doom flat
data.Seek(0, SeekOrigin.Begin);
DoomFlatReader flatreader = new DoomFlatReader(palette);
if (flatreader.Validate(data)) doomloader = flatreader;
break;
case DOOMCOLORMAP:
// Check if data is valid for a doom colormap
data.Seek(0, SeekOrigin.Begin);
DoomColormapReader colormapreader = new DoomColormapReader(palette);
if (colormapreader.Validate(data)) doomloader = colormapreader;
break;
}
if (doomloader != null)
{
data.Seek(0, SeekOrigin.Begin);
Bitmap image = doomloader.ReadAsBitmap(data, out offsetx, out offsety);
if (image != null)
return image;
}
return null;
}
catch
{
return null;
}
}
// This checks a signature as byte array
// NOTE: Expects the stream position to be at the start of the
// signature, and expects the stream to be long enough.
private static bool CheckSignature(Stream data, int[] sig)
{
//mxd. Rewind the data first
data.Seek(0, SeekOrigin.Begin);
// Go for all bytes
foreach(int s in sig)
{
// When byte doesnt match the signature, leave
if(data.ReadByte() != s) return false;
}
// Signature matches
return true;
}
//mxd. This tries to guess if a given image is in TGA format...
private static bool CheckTgaSignature(Stream data)
{
// TGA header is 18 bytes long
if(data.Length < 18) return false;
// Rewind the data first
data.Seek(0, SeekOrigin.Begin);
// Read TGA header
int idlength = data.ReadByte(); // Can be 0 or the length of ID string, whatever that is
int colormap = data.ReadByte(); // Can be 0 or 1
if(colormap != 0 && colormap != 1) return false;
int imagetype = data.ReadByte(); // Can be 0, 1, 2, 3, 9, 10, 11
if((imagetype > 3 && imagetype < 9) || imagetype > 11) return false;
data.Position += 9; // Skip some stuff...
int width = data.ReadByte() + (data.ReadByte() << 8);
if(width <= 0 || width > 8192) return false;
int height = data.ReadByte() + (data.ReadByte() << 8);
if(height <= 0 || height > 8192) return false;
int bitsperpixel = data.ReadByte(); // Can be 8, 16, 24, 32
return (bitsperpixel == 8 || bitsperpixel == 16 || bitsperpixel == 24 || bitsperpixel == 32);
}
}
}