UltimateZoneBuilder/Tests
codeimp 622ff71056 - Fixed Make Door crash when no sector is highlighted or selected
- Added HighlightedObject property to the EditMode class, the object returned depends on the editing mode and the current highlight
- Exposed several properties in the ClassicMode class
2009-05-17 14:00:36 +00:00
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CopyPaste Brightness level adjustments now stick to the list of brightness levels in the Game Configuration (use shift in Brightness Mode to adjust accurately) 2009-03-01 14:16:54 +00:00
Decorate - Fixed //$Sprite bug in DECORATE actor parser 2009-04-18 23:22:36 +00:00
Drawing Fixed a bug in the drawing behavior when splitting sectors 2009-05-13 20:07:33 +00:00
ErrorChecking - Fixed Make Door crash when no sector is highlighted or selected 2009-05-17 14:00:36 +00:00
Textures Removed some unneeded punctuation in error/warning messages and hidden the "conversion was needed" warning. 2009-03-01 09:15:58 +00:00
Triangulation @ added triangulation test 2009-05-13 10:59:31 +00:00
UDMF - updated ZDoom UDMF config to support ZDoom UDMF version 1.3 2009-01-15 12:40:28 +00:00