UltimateZoneBuilder/Source/Plugins/BuilderModes/ErrorChecks
2009-06-20 06:05:41 +00:00
..
CheckClosedSectors.cs Added better closed sectors error check (by Boris Iwanski) 2009-05-30 15:18:21 +00:00
CheckLineReferences.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CheckMissingTextures.cs Added variable "skyflatname" as a game configuration item. It is used to ignore false positives when checking for missing textures. Updated all the game config files to make use of this feature. 2009-05-30 19:51:36 +00:00
CheckOverlappingLines.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
CheckStuckedThings.cs - Added check to remove zero-length linedefs when opening a map that has any 2009-05-12 18:20:03 +00:00
CheckUnknownTextures.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorChecker.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorCheckerAttribute.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ErrorResult.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ResultLineMissingFront.cs Added undo for some Map Analysis corrections 2009-06-20 06:05:41 +00:00
ResultLineMissingSides.cs Added undo for some Map Analysis corrections 2009-06-20 06:05:41 +00:00
ResultLineNotDoubleSided.cs Added undo for some Map Analysis corrections 2009-06-20 06:05:41 +00:00
ResultLineNotSingleSided.cs Added undo for some Map Analysis corrections 2009-06-20 06:05:41 +00:00
ResultLineOverlapping.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ResultNoErrors.cs Displaying "no errors found" when nothing is found in Map Analysis mode 2009-04-28 07:51:23 +00:00
ResultSectorUnclosed.cs @ Changed the MapSet to work with arrays instead of linkedlists. Because the index is now know for each element and can be retrieved in O(1) efficiency it has become a property (Index) for all map elements. GetIndexFor* functions have been removed. Get*ByIndex are now also of O(1) efficiency. 2009-06-05 19:03:56 +00:00
ResultStuckedThing.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ResultTextureMissing.cs Added undo for some Map Analysis corrections 2009-06-20 06:05:41 +00:00
ResultThingOutside.cs @ re-added source code with new directory structure 2009-04-19 18:07:22 +00:00
ResultUnknownTexture.cs Added undo for some Map Analysis corrections 2009-06-20 06:05:41 +00:00