mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
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993328b57b
Textures were not loaded properly from PK3/PK7 archives. Visual mode: restored ability to remove textures using Delete action. Visual mode: fixed several bugs in Cut/Copy/Paste things actions. Visual mode: vavoom style 3d floors were not displayed properly. Visual mode, 3d floors: added support for "RestrictLighting" (2) flag. Visual mode, 3d floors: inner sides of 3d floors with "swimmable"/"render inside" flags used incorrect brightness value.
254 lines
7.8 KiB
C#
254 lines
7.8 KiB
C#
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#region ================== Copyright (c) 2007 Pascal vd Heiden
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/*
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* Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com
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* This program is released under GNU General Public License
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*
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* This program is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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*/
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#endregion
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#region ================== Namespaces
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using System;
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using System.Windows.Forms;
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using CodeImp.DoomBuilder.Map;
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using CodeImp.DoomBuilder.Data;
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#endregion
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namespace CodeImp.DoomBuilder.Controls
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{
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internal partial class SectorInfoPanel : UserControl
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{
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private int fullWidth; //mxd
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// Constructor
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public SectorInfoPanel()
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{
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// Initialize
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InitializeComponent();
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fullWidth = floorpanel.Width; //mxd
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}
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// This shows the info
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public void ShowInfo(Sector s)
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{
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string effectinfo = "";
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int sheight = s.CeilHeight - s.FloorHeight;
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// Lookup effect description in config
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if(General.Map.Config.SectorEffects.ContainsKey(s.Effect))
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effectinfo = General.Map.Config.SectorEffects[s.Effect].ToString();
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else if(s.Effect == 0)
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effectinfo = s.Effect.ToString() + " - Normal";
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else
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effectinfo = s.Effect.ToString() + " - Unknown";
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// Sector info
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sectorinfo.Text = " Sector " + s.Index + " ";
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effect.Text = effectinfo;
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ceiling.Text = s.CeilHeight.ToString();
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floor.Text = s.FloorHeight.ToString();
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tag.Text = s.Tag.ToString();
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height.Text = sheight.ToString();
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brightness.Text = s.Brightness.ToString();
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floorname.Text = s.FloorTexture;
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ceilingname.Text = s.CeilTexture;
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//mxd. Texture info
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if ((s.FloorTexture.Length < 1) || (s.FloorTexture == "-")){
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General.DisplayZoomedImage(floortex, Properties.Resources.MissingTexture);
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} else {
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ImageData floorImage = General.Map.Data.GetFlatImage(s.FloorTexture);
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DisplayTextureSize(labelFloorTextureSize, floorImage);
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General.DisplayZoomedImage(floortex, floorImage.GetPreview());
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}
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if((s.CeilTexture.Length < 1) || (s.CeilTexture == "-")) {
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General.DisplayZoomedImage(ceilingtex, Properties.Resources.MissingTexture);
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} else {
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ImageData ceilingImage = General.Map.Data.GetFlatImage(s.CeilTexture);
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DisplayTextureSize(labelCeilTextureSize, ceilingImage); //mxd
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General.DisplayZoomedImage(ceilingtex, ceilingImage.GetPreview());
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}
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//mxd
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bool showExtededFloorInfo = false;
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bool showExtededCeilingInfo = false;
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if(General.Map.UDMF && s.Fields != null) {
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//light
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if(s.Fields.ContainsKey("lightceiling") || s.Fields.ContainsKey("lightceilingabsolute")) {
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showExtededCeilingInfo = true;
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ceilingLight.Enabled = true;
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ceilingLightLabel.Enabled = true;
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int cl = s.Fields.GetValue("lightceiling", 0);
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if(s.Fields.GetValue("lightceilingabsolute", false))
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ceilingLight.Text = cl + " (abs.)";
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else
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ceilingLight.Text = cl + " (" + Math.Min(255, Math.Max(0, (cl + s.Brightness))) + ")";
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} else {
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ceilingLight.Text = "--";
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ceilingLight.Enabled = false;
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ceilingLightLabel.Enabled = false;
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}
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if(s.Fields.ContainsKey("lightfloor") || s.Fields.ContainsKey("lightfloorabsolute")) {
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showExtededFloorInfo = true;
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floorLight.Enabled = true;
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floorLightLabel.Enabled = true;
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int fl = s.Fields.GetValue("lightfloor", 0);
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if(s.Fields.GetValue("lightfloorabsolute", false))
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floorLight.Text = fl + " (abs.)";
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else
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floorLight.Text = fl + " (" + Math.Min(255, Math.Max(0, (fl + s.Brightness))) + ")";
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} else {
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floorLight.Text = "--";
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floorLight.Enabled = false;
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floorLightLabel.Enabled = false;
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}
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//ceiling offsets
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float panX = s.Fields.GetValue("xpanningceiling", 0f);
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float panY = s.Fields.GetValue("ypanningceiling", 0f);
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if(panX != 0 || panY != 0) {
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showExtededCeilingInfo = true;
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ceilingOffset.Enabled = true;
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ceilingOffsetLabel.Enabled = true;
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ceilingOffset.Text = String.Format("{0:0.##}", panX) + ", " + String.Format("{0:0.##}", panY);
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} else {
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ceilingOffset.Text = "--, --";
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ceilingOffset.Enabled = false;
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ceilingOffsetLabel.Enabled = false;
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}
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//floor offsets
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panX = s.Fields.GetValue("xpanningfloor", 0f);
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panY = s.Fields.GetValue("ypanningfloor", 0f);
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if(panX != 0 || panY != 0) {
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showExtededFloorInfo = true;
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floorOffset.Enabled = true;
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floorOffsetLabel.Enabled = true;
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floorOffset.Text = String.Format("{0:0.##}", panX) + ", " + String.Format("{0:0.##}", panY);
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} else {
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floorOffset.Text = "--, --";
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floorOffset.Enabled = false;
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floorOffsetLabel.Enabled = false;
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}
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//ceiling scale
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float scaleX = s.Fields.GetValue("xscaleceiling", 1.0f);//1.0f;
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float scaleY = s.Fields.GetValue("yscaleceiling", 1.0f);
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if(scaleX != 1.0f || scaleY != 1.0f) {
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showExtededCeilingInfo = true;
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ceilingScale.Enabled = true;
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ceilingScaleLabel.Enabled = true;
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ceilingScale.Text = String.Format("{0:0.##}", scaleX) + ", " + String.Format("{0:0.##}", scaleY);
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} else {
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ceilingScale.Text = "--, --";
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ceilingScale.Enabled = false;
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ceilingScaleLabel.Enabled = false;
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}
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//floor scale
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scaleX = s.Fields.GetValue("xscalefloor", 1.0f);
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scaleY = s.Fields.GetValue("yscalefloor", 1.0f);
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if(scaleX != 1.0f || scaleY != 1.0f) {
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showExtededFloorInfo = true;
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floorScale.Enabled = true;
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floorScaleLabel.Enabled = true;
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floorScale.Text = String.Format("{0:0.##}", scaleX) + ", " + String.Format("{0:0.##}", scaleY);
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} else {
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floorScale.Text = "--, --";
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floorScale.Enabled = false;
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floorScaleLabel.Enabled = false;
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}
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//rotation
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if(s.Fields.ContainsKey("rotationceiling")) {
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showExtededCeilingInfo = true;
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ceilingAngle.Enabled = true;
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ceilingAngleLabel.Enabled = true;
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ceilingAngle.Text = s.Fields["rotationceiling"].Value.ToString() + "\u00B0";
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} else {
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ceilingAngle.Text = "-";
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ceilingAngle.Enabled = false;
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ceilingAngleLabel.Enabled = false;
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}
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if(s.Fields.ContainsKey("rotationfloor")) {
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showExtededFloorInfo = true;
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floorAngle.Enabled = true;
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floorAngleLabel.Enabled = true;
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floorAngle.Text = s.Fields["rotationfloor"].Value.ToString() + "\u00B0";
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} else {
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floorAngle.Text = "-";
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floorAngle.Enabled = false;
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floorAngleLabel.Enabled = false;
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}
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}
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//panels size
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if(showExtededCeilingInfo) {
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ceilingpanel.Width = fullWidth;
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ceilingInfo.Visible = true;
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} else {
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ceilingInfo.Visible = false;
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ceilingpanel.Width = 84;
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}
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if(showExtededFloorInfo) {
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floorpanel.Width = fullWidth;
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floorInfo.Visible = true;
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} else {
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floorInfo.Visible = false;
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floorpanel.Width = 84;
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}
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// Show the whole thing
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this.Show();
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this.Update();
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}
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protected void DisplayTextureSize(Label label, ImageData texture) {
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if(General.Settings.ShowTextureSizes && texture.ImageState == ImageLoadState.Ready && !string.IsNullOrEmpty(texture.Name) && !(texture is UnknownImage)) {
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label.Visible = true;
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label.Text = texture.ScaledWidth + "x" + texture.ScaledHeight;
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} else {
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label.Visible = false;
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}
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}
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// When visible changed
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protected override void OnVisibleChanged(EventArgs e)
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{
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// Hiding panels
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if(!this.Visible)
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{
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floortex.BackgroundImage = null;
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ceilingtex.BackgroundImage = null;
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}
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// Call base
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base.OnVisibleChanged(e);
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}
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}
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}
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