UltimateZoneBuilder/Source/Plugins
MaxED 02e5996bd8 Visual mode: modified sidedef texture UV calculations to use integral linedef length to match (G)ZDoom way of rendering them.
Visual mode, UDMF: "Auto-align textures" actions now use integral linedef length when calculating texture offsets.
2016-07-04 21:13:43 +00:00
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AutomapMode Added, Search and Replace mode: "Find Sector Brightness" search mode now supports "<=", "<", ">=" and ">" prefixes. 2016-06-25 14:09:39 +00:00
BuilderEffects Added "Split Joined Sectors" Edit menu item and toolbar button. When enabled, joined sectors adjacent to drawn lines will be split. 2016-06-15 22:02:51 +00:00
BuilderModes Visual mode: modified sidedef texture UV calculations to use integral linedef length to match (G)ZDoom way of rendering them. 2016-07-04 21:13:43 +00:00
ColorPicker Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find Linedef flags" search mode flags list. 2016-07-02 22:27:20 +00:00
CommentsPanel Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2016-03-17 23:58:08 +00:00
ImageDrawingExample
NodesViewer Added, Sound Environments mode: sound environments of the same type are now colored using the same color. 2016-05-12 22:35:11 +00:00
SoundPropagationMode Added, Find & Replace mode, UDMF: added Linedef activation flags to the "Find Linedef flags" search mode flags list. 2016-07-02 22:27:20 +00:00
StairSectorBuilder Changed, Texture Browser window: "All" textures group is now saved/reselected like the rest of the texture groups when closing/opening the window. 2016-04-01 10:49:19 +00:00
TagExplorer Fixed, Tag Explorer: in some cases (for example, when geometry was removed implicitly by dragging geometry) the list was not updated. 2016-05-16 14:04:04 +00:00
TagRange Internal: did some refactoring. 2016-04-27 09:13:07 +00:00
USDF
VisplaneExplorer Map saving: map lumps position in the wad is now kept persistent when saving it (previously / in DB2 map lumps were always pushed to the end of the wad when saving it). 2016-03-17 23:58:08 +00:00
vpo_dll Visplane Explorer: added "Open Doors" and "Heat Colors" options. 2014-09-11 11:51:02 +00:00
WadAuthorMode