mirror of
https://git.do.srb2.org/STJr/UltimateZoneBuilder.git
synced 2024-11-30 15:41:30 +00:00
dd5689766d
Changed, Numeric textboxes: trailing zeros are no longer displayed to reduce visual noise. Fixed, paired numeric controls: in some cases culture-specific decimal separator was not used. Fixed, map loading: inability to initialize D3D device is now handled a bit more gracefully. Fixed, main toolbar context menu: we should suppress context menu closing only when user clicks on a menu item while holding Shift key. Fixed, Game configurations: several Skulltag things were not included in many Zandronum game configurations.
47 lines
1.4 KiB
INI
47 lines
1.4 KiB
INI
// Zandronum things that aren't found in ZDoom.
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// Simple interface file to access the listing easily.
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// The things themselves are actually listed in Zandronum_common.cfg.
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// Uncomment "Skulltag_things.cfg" lines if you want to use stuff from Skulltag_data.pk3
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doom
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{
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include("Zandronum_common.cfg", "zandronum")
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include("Zandronum_common.cfg", "doomheretichexenstrife")
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include("Zandronum_common.cfg", "doomheretichexen")
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//include("Skulltag_things.cfg", "doomheretichexen")
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//include("Skulltag_things.cfg", "doom")
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}
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heretic
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{
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include("Zandronum_common.cfg", "zandronum")
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include("Zandronum_common.cfg", "doomheretichexenstrife")
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include("Zandronum_common.cfg", "doomheretichexen")
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//include("Skulltag_things.cfg", "doomheretichexen")
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//include("Skulltag_things.cfg", "raven")
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//include("Skulltag_things.cfg", "heretic")
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}
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hexen
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{
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include("Zandronum_common.cfg", "zandronum")
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include("Zandronum_common.cfg", "doomheretichexenstrife")
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include("Zandronum_common.cfg", "doomheretichexen")
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//include("Skulltag_things.cfg", "doomheretichexen")
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//include("Skulltag_things.cfg", "raven")
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//include("Skulltag_things.cfg", "hexen")
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}
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strife
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{
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include("Zandronum_common.cfg", "zandronum")
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include("Zandronum_common.cfg", "doomheretichexenstrife")
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//include("Skulltag_things.cfg", "strife")
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}
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default
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{
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include("Zandronum_common.cfg", "zandronum")
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//include("Skulltag_things.cfg", "skulltag")
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}
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