UltimateZoneBuilder/Build/Configurations/Includes/Common.cfg
codeimp 8e0589ddf3 @ Total restructure of the game configuration includes
@ Missing include paths are now reported as errors
2009-07-30 18:10:57 +00:00

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965 B
INI

// Common settings that are included in most (if not every) game configuration
// These are settings you probably don't have to deal with unless you're making
// something really advanced (or maybe using a game engine not based on Doom)
// Simulate Doom brightness levels (turn this off for linear lighting)
doomlightlevels = true;
// Thing number for start position in 3D Mode
start3dmode = 32000;
// Flat used as sky
skyflatname = "F_SKY1";
// Maximum length of texture name length in characters (0 for unlimited)
// WARNING: changing this may destroy your WAD file. Only change it when
// you know what you're doing!
maxtexturenamelength = 8;
// Things used by the editor
thingtypes
{
editor
{
color = 15; // White
arrow = 1;
title = "Editor Things";
width = 16;
sort = 1;
height = 0;
hangs = 0;
blocking = 0;
error = 0;
fixedsize = true;
32000 = "Visual Mode camera";
}
}