#region ================== Copyright (c) 2007 Pascal vd Heiden /* * Copyright (c) 2007 Pascal vd Heiden, www.codeimp.com * This program is released under GNU General Public License * * This program is distributed in the hope that it will be useful, * but WITHOUT ANY WARRANTY; without even the implied warranty of * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the * GNU General Public License for more details. * */ #endregion #region ================== Namespaces using System; using System.Collections; using System.Collections.Generic; using System.Globalization; using System.Text; using CodeImp.DoomBuilder.IO; using CodeImp.DoomBuilder.Data; using System.IO; using System.Diagnostics; using System.Windows.Forms; using CodeImp.DoomBuilder.Map; #endregion namespace CodeImp.DoomBuilder.Config { internal class ScriptConfiguration { #region ================== Constants #endregion #region ================== Variables // Original configuration private Configuration cfg; // Compiler settings private CompilerInfo compiler; private string parameters; private string resultlump; // Editor settings private bool casesensitive; private int insertcase; private int lexer; private string keywordhelp; // Collections private Dictionary keywords; private Dictionary lowerkeywords; private List constants; private Dictionary lowerconstants; #endregion #region ================== Properties // Compiler settings public CompilerInfo Compiler { get { return compiler; } } public string Parameters { get { return parameters; } } public string ResultLump { get { return resultlump; } } // Editor settings public bool CaseSensitive { get { return casesensitive; } } public int InsertCase { get { return insertcase; } } public int Lexer { get { return lexer; } } public string KeywordHelp { get { return keywordhelp; } } // Collections public Dictionary.KeyCollection Keywords { get { return keywords.Keys; } } public Dictionary.ValueCollection KeywordFunctions { get { return keywords.Values; } } public ICollection Constants { get { return constants; } } #endregion #region ================== Constructor / Disposer // Constructor internal ScriptConfiguration(Configuration cfg) { string compilername; IDictionary dic; // Initialize this.cfg = cfg; this.keywords = new Dictionary(); this.constants = new List(); this.lowerkeywords = new Dictionary(); this.lowerconstants = new Dictionary(); // Read settings compilername = cfg.ReadSetting("compiler", ""); parameters = cfg.ReadSetting("parameters", ""); resultlump = cfg.ReadSetting("resultlump", ""); casesensitive = cfg.ReadSetting("casesensitive", true); insertcase = cfg.ReadSetting("insertcase", 0); lexer = cfg.ReadSetting("lexer", 0); keywordhelp = cfg.ReadSetting("keywordhelp", ""); // Load keywords dic = cfg.ReadSetting("keywords", new Hashtable()); foreach(DictionaryEntry de in dic) { keywords.Add(de.Key.ToString(), de.Value.ToString()); lowerkeywords.Add(de.Key.ToString().ToLowerInvariant(), de.Key.ToString()); } // Load constants dic = cfg.ReadSetting("constants", new Hashtable()); foreach(DictionaryEntry de in dic) { constants.Add(de.Key.ToString()); lowerconstants.Add(de.Key.ToString().ToLowerInvariant(), de.Key.ToString()); } // Compiler specified? if(compilername.Length > 0) { // Find compiler foreach(CompilerInfo c in General.Compilers) { // Compiler name matches? if(c.Name == compilername) { // Apply compiler this.compiler = c; break; } } // No compiler found? if(this.compiler == null) throw new Exception("No such compiler defined: '" + compilername + "'"); } } #endregion #region ================== Methods // This returns the correct case for a keyword // Returns the same keyword as the input when it cannot be found public string GetKeywordCase(string keyword) { if(lowerkeywords.ContainsKey(keyword.ToLowerInvariant())) return lowerkeywords[keyword.ToLowerInvariant()]; else return keyword; } // This returns the correct case for a constant // Returns the same constant as the input when it cannot be found public string GetConstantCase(string constant) { if(lowerconstants.ContainsKey(constant.ToLowerInvariant())) return lowerconstants[constant.ToLowerInvariant()]; else return constant; } // This returns true when the given word is a keyword public bool IsKeyword(string keyword) { return lowerkeywords.ContainsKey(keyword.ToLowerInvariant()); } // This returns true when the given word is a contant public bool IsConstant(string constant) { return lowerconstants.ContainsKey(constant.ToLowerInvariant()); } #endregion } }