//----------------------------------------------------------------------------- // // Copyright(C) 1993-1996 Id Software, Inc. // Copyright(C) 2005 Simon Howard // // This program is free software; you can redistribute it and/or // modify it under the terms of the GNU General Public License // as published by the Free Software Foundation; either version 2 // of the License, or (at your option) any later version. // // This program is distributed in the hope that it will be useful, // but WITHOUT ANY WARRANTY; without even the implied warranty of // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the // GNU General Public License for more details. // // You should have received a copy of the GNU General Public License // along with this program; if not, write to the Free Software // Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA // 02111-1307, USA. // // DESCRIPTION: // Handles WAD file header, directory, lump I/O. // //----------------------------------------------------------------------------- #include "Precomp.h" #include "vpo_local.h" namespace vpo { // // LUMP BASED ROUTINES. // // andrewj: added this to find level names // returns 0 if not a level, 1 for DOOM, 2 for HEXEN format int Context::CheckMapHeader(filelump_t *lumps, int num_after) { static const char *level_lumps[] = { "THINGS", "LINEDEFS", "SIDEDEFS", "VERTEXES", "SEGS", "SSECTORS", "NODES", "SECTORS", "REJECT", "BLOCKMAP" }; if (num_after < 10) return 0; for (int i = 0 ; i < 10 ; i++) { const char *name = level_lumps[i]; // level lumps are never valid map header names if (strncmp(lumps[0].name, name, 8) == 0) return 0; // require a one-to-one correspondence // (anything else would crash DOOM) if (strncmp(lumps[1 + i].name, name, 8) != 0) return 0; } // hexen format is distinguished by a following BEHAVIOR lump if (num_after >= 11 && strncmp(lumps[11].name, "BEHAVIOR", 8) == 0) return 2; return 1; } // // W_AddFile // // All files are optional, but at least one file must be // found (PWAD, if all required lumps are present). // Files with a .wad extension are wadlink files // with multiple lumps. // Other files are single lumps with the base filename // for the lump name. bool Context::W_AddFile (const char *filename) { wadinfo_t header; lumpinfo_t *lump_p; wad_file_t *wad_file; int i; int length; int startlump; filelump_t *fileinfo; filelump_t *filerover; // open the file and add to directory wad_file = W_OpenFile(filename); if (wad_file == NULL) { return false; } startlump = numlumps; W_Read(wad_file, 0, &header, sizeof(header)); if (strncmp(header.identification,"IWAD",4) != 0) { // Homebrew levels? if (strncmp(header.identification,"PWAD",4) != 0) { /// I_Error ("Wad file %s doesn't have IWAD " /// "or PWAD id\n", filename); W_CloseFile(wad_file); return false; } } header.numlumps = LONG(header.numlumps); header.infotableofs = LONG(header.infotableofs); length = header.numlumps * sizeof(filelump_t); fileinfo = new filelump_t[header.numlumps]; W_Read(wad_file, header.infotableofs, fileinfo, length); numlumps += header.numlumps; // Fill in lumpinfo lumpinfo = (lumpinfo_t *)realloc(lumpinfo, numlumps * sizeof(lumpinfo_t)); if (! lumpinfo) I_Error ("Out of memory -- could not realloc lumpinfo"); lump_p = &lumpinfo[startlump]; filerover = fileinfo; for (i=startlump; i < numlumps; ++i) { int map_header; lump_p->position = LONG(filerover->filepos); lump_p->size = LONG(filerover->size); strncpy(lump_p->name, filerover->name, 8); map_header = CheckMapHeader(filerover, numlumps - i - 1); lump_p->is_map_header = (map_header >= 1); lump_p->is_hexen = (map_header == 2); ++lump_p; ++filerover; } delete[] fileinfo; // close the file now, we re-open it later to load the map W_CloseFile(wad_file); wad_filename = strdup(filename); if (! wad_filename) I_Error ("Out of memory -- could not strdup filename"); return true; } void Context::W_RemoveFile(void) { if (wad_filename) { free(wad_filename); wad_filename = NULL; free(lumpinfo); lumpinfo = NULL; numlumps = 0; } } // // W_NumLumps // int Context::W_NumLumps (void) { return numlumps; } // // W_CheckNumForName // Returns -1 if name not found. // int Context::W_CheckNumForName (const char* name) { int i; // scan backwards so patch lump files take precedence for (i=numlumps-1; i >= 0; --i) { if (strncasecmp(lumpinfo[i].name, name, 8) == 0) { return i; } } // TFB. Not found. return -1; } // // W_LumpLength // Returns the buffer size needed to load the given lump. // int Context::W_LumpLength (int lumpnum) { if (lumpnum >= numlumps) { I_Error ("W_LumpLength: %i >= numlumps", lumpnum); } return lumpinfo[lumpnum].size; } // // W_ReadLump // Loads the lump into the given buffer, // which must be >= W_LumpLength(). // void Context::W_ReadLump(int lump, void *dest) { int c; lumpinfo_t *l; if (lump >= numlumps) { I_Error ("W_ReadLump: %i >= numlumps", lump); } l = lumpinfo+lump; c = W_Read(current_file, l->position, dest, l->size); if (c < l->size) { I_Error ("W_ReadLump: only read %i of %i on lump %i", c, l->size, lump); } } // // W_LoadLump // // Load a lump into memory and return a pointer to a buffer containing // the lump data. // byte * Context::W_LoadLump(int lumpnum) { byte *result; if (lumpnum < 0 || lumpnum >= numlumps) { I_Error ("W_LoadLump: %i >= numlumps", lumpnum); } if (! current_file) I_Error ("W_LoadLump: no current file (W_BeginRead not called)"); // load it now result = new byte[W_LumpLength(lumpnum) + 1]; W_ReadLump (lumpnum, result); return result; } void Context::W_FreeLump(byte * data) { delete[] data; } void Context::W_BeginRead() { // check API usage if (! wad_filename) I_Error("W_BeginRead called without any wad file!"); if (current_file) I_Error("W_BeginRead called twice without W_EndRead."); current_file = W_OpenFile(wad_filename); // it should normally succeed, as it is unlikely the file suddenly // disappears between reading the directory and loading a map. if (! current_file) I_Error("Could not re-open the wad file -- deleted?"); } void Context::W_EndRead() { if (! current_file) I_Error("W_EndRead called without a previous W_BeginRead."); W_CloseFile(current_file); current_file = NULL; } } // namespace vpo //--- editor settings --- // vi:ts=4:sw=4:noexpandtab // Emacs style mode select -*- C++ -*-