Introduction

GZDoom Builder is a Doom Builder 2 fork, which aims to incorporate as many GZDoom features as possible. Currently it's the only map editor for Doom and games based on Doom engine, which supports 3d-models and dynamic lights.

Reference Manual

This is the Reference Manual for GZDoom Builder. You can use this manual to look up how the specific GZDoom Builder features work and what the specific modes and actions do. This manual is not a beginners tutorial that teaches you how to make maps.

Table of contents

Notice from author:

English is not my first language, so there most likely are things which are explained in a strange or grammatically incorrect way. If you notice such things, please write me a personal message, or leave a comment in the Official GZDoom Builder thread at zdoom.org.